Players who think your game is Survivor the RPG

JoeGKushner

Adventurer
One of the people in the group, who doesn't GM the group or provide the housing for it, wanted to have a vote to get rid of one of the other players. When it didn't look like it was going his way, he stated that he would not show up when that other player was there.

Are people so hyper sensitive these days that they think that without bringing anything to the table that their own presence is so important that they can dictate terms of everyone else or is this an isolated incident?

Don't get me wrong, both player's have their issues and there were a few pepole voting on both sides of the fence but no one else came out and said, "Well, it if doesn't go my way, I quit."
 

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The person must really be ruining his fun. I know I've left groups over specific players before; sometimes, you have no other choice, although I'm not sure I would have handled it like this guy apparently is.

Want to share the gory details?
 

JoeGKushner said:
Don't get me wrong, both player's have their issues and there were a few pepole voting on both sides of the fence but no one else came out and said, "Well, it if doesn't go my way, I quit."

Sounds like a streak of immaturity to me. "If it doesn't go my way, I'll quit!" When are people going to grow some character?
 

Sure. The setting is Fading Suns. One guy is playing an alien with four arms. This guy is a melee specialist. Such a melee specliast that he doesn't carry any firearms. The other guy is a Battle Brother, very much in RPGing a human supremist from say Warhammer 40K.

The Battle Brother goes to sell some forbidden tech we have. The GM decides that tips off the Inquisition who come out with an order from the whole group's arrest. Some run, some fight, some do nothing.

The Battle Brother fights his way out, cursing the other players for cowards and fools. The guy with the four arms decides that he doesn't like the way he's being talked down to.

At that point, the four armed guy who in a science fiction game decided to call for a vote online, when he knows that the other player doesn't have a computer. I foudn this extremely bold as he's the newer player and people have had issues with him and his characters before. For instance, why would you not carry any type of ranged weapon? If you're a melee specialist, carry an archaic weapon or something to showcase how bad you are.

Now these two have had little issues before but it's always both of them that's the problem. In my FR campaign, dude with Four Arms was playing a Priest. He would only heal certain people and mock the other player's character, a powerful barbarian. The barbarian decided to hell with that player and just bought lots of potions. Eventually the other players convinced the guy with the priest to retire him and play something else as he didn't want to be the 'healer' and thought he was the party leader.

It goes on and on. I have no problem with a player going, "Yeah, this isn't working out." but to try and tell everyone else that they have to 'vote'? Who made him god? Especially since he isn't DMing or housing the game?
 

Like I said, when are people going to get some character? This guy is just acting off the wall. I suggest you that you suggest that the DM have a talk with this particular player. If he acts like this in a real life gaming situation, it shudders me to speculate how he acts in real life.
 

That's his excuse. He feels that his high pressure job means that he shouldnt' have to put up with any conflict in a game that he enjoys. That's fine but in 98% of RPG groups I've been in, there have been a few tense moments. To expect that everyone is going to bow down because of your real life issues is, well, silly. To think that we're going to kick out a friend whose been gaming with us for years when both gamers have problems is well, sillier.
 


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Tell them that it won't be an either or situation it will be a both or none situation. If they can't work out their differences, you have no interest in having the group decide who is right. In your mind, they are both gone unless they figure out how to get along.

Open warfare doesn't work in a group. If both are engauging in it, then get rid of them both.
 


I resolved it by keeping the player who didn't decide to cast 'votes' to get rid of the other player. If the other player wants to show up, I'll think about it. You don't come to my house and tell me who I can have over because someone makes you uncomfortable. It's just not happening.

You want to control whose in the group? GM. At your own house.
 

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