Last session ended up like this:
- Duelist PC captured by enemy wizard after being possess by his Magic Jar
- Ranger PC captured by enemy wizard after stabilizing at -9 hp !!
- Shadow Adept PC barely escaped, jumping off a cliff using his Ring of Feather Fall.. but is feebleminded..
- Rogue PC falls to his death after trying to climb down that cliff in an escape attempt.
First of all... feeblemind.. the wizard is as intelligent as a lizard, but still retains his wisdom.. he knows he need to find some friends, which he has in the nearby village (half-hour walk). On his way, he finds the body of the rogue. Does his state of mind prevent him from thinking: "I need to take this body to the village for burial/raising?"
Secondly, I have some devious plans for the ranger PC. I have told my players that they will probably play some NPCs attempting to rescue the captured characters, together with maybe the cured wizard and raised rogue. Funny thing, when they attack the wizard and his castle anew, the mysterious fighter with the full plate mail they defeated last time is back! Maybe they kill him.. just to discover that it in fact is the ranger, who has been Dominated by the enemy wizard. So, what will Dominate Person allow you to do? It says that you wouldn't do anything against your nature, but what does that really mean? Would you attack your old friends if commanded to do so? Will you kill innocents? The ranger is Chaotic Good by the way. And it also says that if commanded to do something against your nature, you receive another save. If you make that save, are you free from the spell, or only that you won't do what you're told to do? In my opinion, this ranger wouldn't kill innocents or harm nature (as he is a good ranger), but attacking his former friends is OK.
- Duelist PC captured by enemy wizard after being possess by his Magic Jar
- Ranger PC captured by enemy wizard after stabilizing at -9 hp !!
- Shadow Adept PC barely escaped, jumping off a cliff using his Ring of Feather Fall.. but is feebleminded..
- Rogue PC falls to his death after trying to climb down that cliff in an escape attempt.
First of all... feeblemind.. the wizard is as intelligent as a lizard, but still retains his wisdom.. he knows he need to find some friends, which he has in the nearby village (half-hour walk). On his way, he finds the body of the rogue. Does his state of mind prevent him from thinking: "I need to take this body to the village for burial/raising?"
Secondly, I have some devious plans for the ranger PC. I have told my players that they will probably play some NPCs attempting to rescue the captured characters, together with maybe the cured wizard and raised rogue. Funny thing, when they attack the wizard and his castle anew, the mysterious fighter with the full plate mail they defeated last time is back! Maybe they kill him.. just to discover that it in fact is the ranger, who has been Dominated by the enemy wizard. So, what will Dominate Person allow you to do? It says that you wouldn't do anything against your nature, but what does that really mean? Would you attack your old friends if commanded to do so? Will you kill innocents? The ranger is Chaotic Good by the way. And it also says that if commanded to do something against your nature, you receive another save. If you make that save, are you free from the spell, or only that you won't do what you're told to do? In my opinion, this ranger wouldn't kill innocents or harm nature (as he is a good ranger), but attacking his former friends is OK.