EricNoah said:I disagree with Monte fundamentally on the role of stat blocks. Don't make me open the Monster Manual during the game! Other than that, pretty interesting review (if a little nitpicky).
I agree. One of the first things I do before running a published adventure is generate stat blocks for all the monsters and print them out.EricNoah said:I disagree with Monte fundamentally on the role of stat blocks. Don't make me open the Monster Manual during the game! Other than that, pretty interesting review (if a little nitpicky).
MDSnowman said:lol Nitpicks are nice way of saying "I couldn't find a real reason to complain so I'll make my stance on stat blocks and referring to all PCs as Heroes very clear."
IuztheEvil said:Ahh well.. if the worst thing said by Monte Cook about my adventure is assuming the PCs are "heroes".. I guess I can roll with that![]()
Truthfully though.. that's just a bad habit of mine... got to work on that![]()
Jason Bulmahn
Author of Mad God's Key
pogre said:I liked your adventure Jason - good job man!
mearls said:Seconded. The new Dungeon is great, and your adventure was a fantastic way to kick things off.
IuztheEvil said:Ahh well.. if the worst thing said by Monte Cook about my adventure is assuming the PCs are "heroes".. I guess I can roll with that![]()
Truthfully though.. that's just a bad habit of mine... got to work on that![]()