Tom Cashel
First Post
Hey all. Things are going pretty well in Cashel World. My wife and I are working on a garden, some other home projects, and expecting our first baby in December! (The child's 'working title' is Skeletor.)
But best of all (well, second-best of all), we've got a weekly game night up and running! Eris be praised and genuflectified! My counterpart is running Deadlands, and I'm to be running a D20 MODERN game.
The campaign is going to be all over the place. I'm starting with the default Department-7/Agency/Bureau thing, but will soon blow it wide open: Yes, I've decided to have my players stumble upon an abandoned T.A.R.D.I.S. that looks like an American phone booth with tinted windows. No Gallifreyans in sight, just their (slightly malfunctioning) travel device. Then I will proceed to mix and match D20 Modern, Future, Past, Cthulhu, Gamma World, Omega World, etc. etc. Any time period, any planet, any dimension, any alternate history, any possible future will be fair game for this campaign.
So, my first question is...has D20 Call of Cthulhu gone out of print? Can't seem to find it on the Wizards site, although I've seen it for sale.
Secondly, what supplements would you consider indispensable for this kind of thing? I have the core book and the Gamma World Players Handbook, and I will definitely pick up the Menace Manual and D20 Future. What else?
Finally, the catch-all: gimme some ideas for times/places/settings of great action and danger into which I can drop my dimension-hopping PCs.
Thanks!
Tom
But best of all (well, second-best of all), we've got a weekly game night up and running! Eris be praised and genuflectified! My counterpart is running Deadlands, and I'm to be running a D20 MODERN game.
The campaign is going to be all over the place. I'm starting with the default Department-7/Agency/Bureau thing, but will soon blow it wide open: Yes, I've decided to have my players stumble upon an abandoned T.A.R.D.I.S. that looks like an American phone booth with tinted windows. No Gallifreyans in sight, just their (slightly malfunctioning) travel device. Then I will proceed to mix and match D20 Modern, Future, Past, Cthulhu, Gamma World, Omega World, etc. etc. Any time period, any planet, any dimension, any alternate history, any possible future will be fair game for this campaign.
So, my first question is...has D20 Call of Cthulhu gone out of print? Can't seem to find it on the Wizards site, although I've seen it for sale.
Secondly, what supplements would you consider indispensable for this kind of thing? I have the core book and the Gamma World Players Handbook, and I will definitely pick up the Menace Manual and D20 Future. What else?
Finally, the catch-all: gimme some ideas for times/places/settings of great action and danger into which I can drop my dimension-hopping PCs.
Thanks!
Tom
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