[Round 6 Cont]
Nars wails on the bugbear, beating it down with ferocity.
Percy fires a well placed magic missile and the beast falls. His flaming chains burning the bugbear's flesh as purple testicles overwhelm it.
[~end~]
The two bolters either submit, if quarter is granted or fall beneath the tentacles and blows rained upon them. The halls are quiet as Percy's spell dissipates.
~Map~
Map note: not updated.
[sblock=ooc]Rolls: none needed...
Stats
Percy - 48/55hp (AC24) - bless, prayer
Rodimus - 39/74hp (AC17) - prayer
Ridik - 58hp (AC19+shield bonus) - bless, prayer
Nars - 49/49hp (AC20) - bless, prayer
Hobgoblin 1 - 80 damage - DEAD
Hobgoblin 4 - 78 damage - DEAD
Hobgoblin 5 - 81 damage - DEAD
Hobgoblin 6 - 27 damage
Hobgoblin 7 - 27 damage - Grappled
Bugbear - 78 damage - DEAD
[sblock=no peeking]Hobgoblin Bladebearer 6th level
Init +7; darkvision; listen +1; spot +1
AC 19, t12, ff18
hp 56
f 7, r 5, w 3
spd 20
melee +1 short sword +11 (1d6+6)
Full: +1 short sword +11/+6 (1d6+6) and +1 short sword +11/+6 (1d6+6)
base +6/grp +8
s16,d16,c15,i10,w12,c8
feats: toughness, 2w defense, 2w fighting, wf (short sword), ws (short sword), improved init, impr. 2w fighting
skills climb12, jump10, listen1, ms9, spot1, tumble8
possessions 2 +1 short swords, +1 banded armor, ring of protection +1, potion of cure moderate wounds
Hobgoblin Bolter 6th level
Init +7; darkvision; listen +1; spot +1
AC 19, t12, ff18
hp 56
f 7, r 5, w 5
spd 20
melee short sword +10 (1d6+5)
ranged +1 crossbow +11 (1d10+3 + poison)
base +6/grp +8
s16,d16,c15,i10,w12,c8
feats: toughness, point blank shot, rapid reload, wf (crossbow), ws (crossbow), improved init, iron will
skills climb12, jump10, listen1, ms9, spot1, tumble8
possessions +1 heavy crossbow, +1 banded armor, ring of protection +1, potion of cure moderate wounds, vial of poison (3 doses purple worm poison)
Bugbear Slaver 7th level (CR 9)
Init +1; darkvision, scent; listen +4; spot +4
AC 21, t11, ff20
hp 71
f 7, r 6, w 3
spd 20
melee +1 flaming spiked chain +14 (2d4+1d6+10)
Full: +1 flaming spiked chain +14/+9 (2d4+1d6+10)
base +7/grp +12
s20,d12,c15,i13,w10,c9
feats: alertness, weapon focus (spiked chain), weapon specialization (spiked chain), combat expertise, improved trip, exotic weapon prof (spiked chain)
skills Climb +10, Hide +5, Listen +4, Move Silently +6, Spot +4
possessions +2 breastplate, +1 flaming spiked chain[/sblock][/sblock]