Joshua Randall
Legend
It may be meta-gamey, but if you're in a dungeon and you reach a dead end, and you haven't fought the boss monster yet (or discovered the foozle), then you know you missed a secret door somewhere.
At that point all that remains is to figure out roughly where the secret door might be, and to roll or describe until you find it.
Were there any DMs who treated the 1-in-6 chance as an absolute, one-time chance with no retries allowed? Such that it would be possible for an unlucky party NEVER to find a secret door?
At that point all that remains is to figure out roughly where the secret door might be, and to roll or describe until you find it.
Were there any DMs who treated the 1-in-6 chance as an absolute, one-time chance with no retries allowed? Such that it would be possible for an unlucky party NEVER to find a secret door?