tiornys
Explorer
Lavishly housed in a private room within the keep, you look again at the missive that has brought you to this place. Scribed in clean, flowing lines beneath a glimmering seal of authenticity, it reads:
The missive was given directly to you by one of the Redarrows, official messengers of the royal house, on the 18th of Goldmoon. Such speedy delivery indicates significant effort on the part of the Kingdom. Three days later, you have arrived at the Baron's keep. After showing the missive to the guards on watch, you were cordially welcomed, shown to your room—conveniently located near a bathing facility that was pointedly brought to your attention as you passed—and left with a request that you ready yourself for a dinner audience with the Baron. You also noted a modest commons area near the center of this wing of the keep.
[sblock=Wik]You are very familiar with the area around the Hill Giant Steading. In particular, you are aware of a hidden cave complex near the Steading that would serve well as a base of operations; you have used it for this purpose in the past, and so far as you know, it remains undiscovered by the giants and their allies.[/sblock]
[sblock=Gwenn]Baron Martaen serves Margrave Jorhallan, Lord of March Callir. Your father was the Margrave of Crystalmir March, which bordered March Callir to the north. Both marches fall within the duchy of Duke Carstairs. You do not know whether Duke Carstairs had any responsibility for deposing your father, but you do know that Margrave Thoram took control of Crystalmir March under Carstairs' authority.
As the Duke of the royal city, Carstairs is the second most powerful lord in the Kingdom, largely serving as chief executive for his majesty the King. His name and magical seal on the missive is a clear statement of the importance placed on this endeavor.
You should decide whether you are here under an assumed name, or if you are simply being yourself.[/sblock]
[sblock=Lucan]The messenger who delivered the missive to you seemed uncertain, as if he didn't trust the advice that had lead him to you. Nevertheless, here you are!
You also recognize the name Carstairs. As the Duke of the royal city, Carstairs is the second most powerful lord in the Kingdom, largely serving as chief executive for his majesty the King. His name and magical seal on the missive is a clear statement of the importance placed on this endeavor.[/sblock]
[sblock=Deacon and Brook]Judging by the behavior of the servants, you have been given an unusually warm welcome here. They go about their tasks with a slight air of bewilderment, clearly following orders to treat you like nobility.[/sblock]
[sblock=Aelar]In addition to any concern you might have for the welfare of the Kingdom, you know that the giants are damaging the local ecosystem. Their pillaging of the forests for firewood and game is less public than their attacks on merchants and villages, but likely more offensive in your eyes.
Also, judging by the behavior of the servants, you have been given an unusually warm welcome here. They go about their tasks with a slight air of bewilderment, clearly following orders to treat you like nobility.[/sblock]
[sblock=Miranda]You have a couple of choices on starting backstory. If you initially offered assistance to some other noble, you have been directed here via the above missive. Otherwise, you have been here for a couple of days, waiting for more adventurers to arrive.
In any case, you have seen the missive, and you recognize the name Carstairs. As the Duke of the royal city, Carstairs is the second most powerful lord in the Kingdom, largely serving as chief executive for his majesty the King. His name and magical seal on the missive is a clear statement of the importance placed on this endeavor.[/sblock]
Heroes Wanted!
Seeking elite and experienced warriors, mercenaries, mages, and adventurers to aid the Kingdom. A band of Giants, emboldened and strengthened by their recent pillaging of our neighbors in fair Sevaria, is preying upon the trade routes and villages of the Barony of Callir's Point. These hostilities cannot be tolerated. You are asked to report to Lord Martaen, Baron of Callir's Point. Should he find your credentials worthy, he will provide further details, as well as resources to aid your task: stop these assaults upon our beleaguered populace! Success will be handsomely rewarded.
By the word of his grace, the Duke Carstairs of Galvidan, this 16th day of Goldmoon, the Year of the Fallen Stag
The missive was given directly to you by one of the Redarrows, official messengers of the royal house, on the 18th of Goldmoon. Such speedy delivery indicates significant effort on the part of the Kingdom. Three days later, you have arrived at the Baron's keep. After showing the missive to the guards on watch, you were cordially welcomed, shown to your room—conveniently located near a bathing facility that was pointedly brought to your attention as you passed—and left with a request that you ready yourself for a dinner audience with the Baron. You also noted a modest commons area near the center of this wing of the keep.
[sblock=Wik]You are very familiar with the area around the Hill Giant Steading. In particular, you are aware of a hidden cave complex near the Steading that would serve well as a base of operations; you have used it for this purpose in the past, and so far as you know, it remains undiscovered by the giants and their allies.[/sblock]
[sblock=Gwenn]Baron Martaen serves Margrave Jorhallan, Lord of March Callir. Your father was the Margrave of Crystalmir March, which bordered March Callir to the north. Both marches fall within the duchy of Duke Carstairs. You do not know whether Duke Carstairs had any responsibility for deposing your father, but you do know that Margrave Thoram took control of Crystalmir March under Carstairs' authority.
As the Duke of the royal city, Carstairs is the second most powerful lord in the Kingdom, largely serving as chief executive for his majesty the King. His name and magical seal on the missive is a clear statement of the importance placed on this endeavor.
You should decide whether you are here under an assumed name, or if you are simply being yourself.[/sblock]
[sblock=Lucan]The messenger who delivered the missive to you seemed uncertain, as if he didn't trust the advice that had lead him to you. Nevertheless, here you are!
You also recognize the name Carstairs. As the Duke of the royal city, Carstairs is the second most powerful lord in the Kingdom, largely serving as chief executive for his majesty the King. His name and magical seal on the missive is a clear statement of the importance placed on this endeavor.[/sblock]
[sblock=Deacon and Brook]Judging by the behavior of the servants, you have been given an unusually warm welcome here. They go about their tasks with a slight air of bewilderment, clearly following orders to treat you like nobility.[/sblock]
[sblock=Aelar]In addition to any concern you might have for the welfare of the Kingdom, you know that the giants are damaging the local ecosystem. Their pillaging of the forests for firewood and game is less public than their attacks on merchants and villages, but likely more offensive in your eyes.
Also, judging by the behavior of the servants, you have been given an unusually warm welcome here. They go about their tasks with a slight air of bewilderment, clearly following orders to treat you like nobility.[/sblock]
[sblock=Miranda]You have a couple of choices on starting backstory. If you initially offered assistance to some other noble, you have been directed here via the above missive. Otherwise, you have been here for a couple of days, waiting for more adventurers to arrive.
In any case, you have seen the missive, and you recognize the name Carstairs. As the Duke of the royal city, Carstairs is the second most powerful lord in the Kingdom, largely serving as chief executive for his majesty the King. His name and magical seal on the missive is a clear statement of the importance placed on this endeavor.[/sblock]
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