GX.Sigma
Adventurer
I never understood why light has a radius in D&D. It doesn't even make, like, physical sense. What is "bright light in a 20' radius?" After 20 feet, does it just stop being bright? Is the light source invisible from more than 20 feet away?
Since we're going back to the beginning and simplifying the game, maybe we should re-examine this concept. In real life, light doesn't really have a "radius;" its ability to light a large space depends on how bright it is. So why don't we just have a few classes of light (daylight, bright light, dim light, darkness), and adjudicate it that way?
Any other ideas on light and radius?
Since we're going back to the beginning and simplifying the game, maybe we should re-examine this concept. In real life, light doesn't really have a "radius;" its ability to light a large space depends on how bright it is. So why don't we just have a few classes of light (daylight, bright light, dim light, darkness), and adjudicate it that way?
Any other ideas on light and radius?