Tony Vargas
Legend
The effort required to gain levels of Wizard is /exactly/ the same as the effort required to gain levels in any other class.The difficulty of magic is represented by the effort required to gain levels of Wizard, and in the older editions, by the minimum Int score required to cast a spell.
5e has no INT score requirements.
Looks like magic is officially easy.
So, casters can automatically cast earth-shaking 9th level spells. Non-casters can automatically do things that are trivially easy.I'm not against letting fighters and rogues do some stuff automatically. If it's a simple lock, then your rogue doesn't have to roll. If the ledge isn't that narrow, then maybe your fighter doesn't need to roll to balance.
But there's no double-standard?
Also, skills aren't a fighter thing, they're a background thing - everyone has backgrounds.
Sure, everyone does. That's how the 5e skill system works. If the DM decides something is so easy you can't possibly screw it up, he doesn't call for a check. Nothing to do with class whatsoever.Non-magical PCs do stuff all the time, without requiring a check.
Right now, most spells are simply automatic. Adding a chance of failure on the caster side would still be resolving those spells with only one roll. It could be the same roll as used to attack. At that point, every spell gets resolved with a single die roll - or, at most, two if a save is called for.A major strength of the d20 is that you can resolve almost anything with a single die roll, or two at most (with one roll determining success/failure, and the second determining magnitude/damage). It's not something to be sacrificed lightly.
Nothing sacrificed.
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