List of TTRPG settings which originated in other media


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Here's a list of Tabletop RPG licensed settings/worlds ("intellectual properties") which began in another medium before being rendered in TTRPG form. RPGs based on "unlicensed" public domain settings (such as Alice in Wonderland, Baron Munchhausen, and Wizard of Oz) aren't included.



  • 2001: A Space Odyssey (1984) was an adventure for the Star Frontiers RPG, published by TSR. Based the 1968 Stanley Kubrick film.
  • The World of Aden: Thunderscape (1995) was a computer rpg for DOS, published by SSI—the company which made the early D&D CRPGs—along with a novel trilogy from 1995-1996. This world is depicted in three (soon to be four) different TTRPG systems:
    [*=left]Agone RPG, a French RPG by Multisim Editions (1999 to present). Based on Les Chroniques des Crépusculaires French fantasy novel trilogy by Mathieu Gaborit, published in 1995-1996. The world is called "l'Harmonde" (English: "Harmundia"). There was an English translation in 2001, as Agone: an Epic Roleplaying Game in the Twilight Realms. Abyme is an Agone RPG supplement which covers another series of novels by the same author, set in the same world.
    [*=left]Albedo RPG: Based on the furry comic book series, Erma Felna by Steve Gallacci
  • Aliens Adventure Game (1991) used a basic version of the Phoenix Command RPG system, by Leading Edge Games. Based on the Aliens film franchise, which to that point, consisted of two films: Alien (1979) and Aliens (1986).
  • Armored Trooper VOTOMS: The Role-Playing Game (1997) by R. Talsorian Games, using the Fuzion system. Based on the mecha anime television series which began in 1983.
  • Army of Darkness Roleplaying Game (2005 to present) by Eden Studios, using the Cinematic Unisystem. Based on the 1992 horror-comedy film.
  • Artesia: Adventures in the Known World (2005) by Archaia Studios Press, using the Fuzion system. Based on the series of graphic novels by Mark Smylie. A second edition Artesia RPG (reportedly with a different system) is in playtesting. The setting is called "the Known World", which is also the setting of The Barrow series of graphic novels by the same author.
  • Athena Voltaire (2015) is a setting for Lester Smith's D6xD6 system. Based on the graphic novel series by Steve Bryant, from Dark Horse Comics. Athena Voltaire is essentially a female Indiana Jones.
  • Atomic Robo: The Roleplaying Game
  • The Authority Role-Playing Game and Sourcebook (2004) by Guardians of Order, dual-statted for d20 and (a 2d12 adapation of) Tri-Stat Silver Age Sentinels. Based on the comic books, which (at that time) were set in the Wildstorm Universe; since 2011 the Wildstorm characters are also part of the DC Universe.
  • The Averoigne Cycle of short stories (1930-1941) by Clark Ashton Smith was partially depicted in the Mystara campaign setting via the adventures X2: Castle Amber (1981) for BECMI D&D, and its sequel Mark of Amber (1995) for AD&D 2E. As background to the Mystara adventures, the d'Ambreville family from medieval Averoigne is said to have travelled through the mists and founded a new domain "Nouvelle-Averoigne" in the Mystaran country of Glantri. The original province of Averoigne is said to exist on the planet "Laterre", in the "Dimension of Myth."
  • Babylon 5: four iterations:
  • Battlestar Galactica Role Playing Game (2007-2008) by Margaret Weiss Productions.
  • Big Bang Comics RPG
  • The Black Company for the d20 system, by Green Ronin. Based on the novel series (1984-2000) by Glen Cook.
  • Bubblegum Crisis: MegaTokyo 2033—The Roleplaying Game (1996-1997) for the Fuzion system, by R. Talsorian Games. Based on the anime video series which began in 1987. But the RPG establishes a distinct continuity called "Bubblegum Crossfire" which makes room for PC heroes, based on a premise that data units with hardsuit blueprints have been sent to more individuals than just Sylia Stingray, resulting in that by 2033 there are numerous Knight Saber-like groups spread all over the globe.
  • Buck Rogers: two iterations:
    • Buck Rogers in the 25th Century (1988) by TSR, an adaptation of the AD&D 2E system. This was a new continuity developed whole-cloth by Frank Dille, the brother of TSR President Lorraine Williams. Williams and Dille were grandchildren of John Dille, who syndicated Nowlan's stories. By the 1980s, the Buck Rogers IP was owned by the Dille Family Trust.
    • High Adventures Cliffhangers: Buck Rogers Adventure Game (1993). TSR tried again, this time using the continuity of the original Armageddon 2419 A.D. novella (1928) by Philip Francis Nowlan and the subsequent newspaper comic strips, where resurgent tribal Americans overthrow their Red Mongol conquerors.(!)
  • Bullwinkle and Rocky Role Playing Party Game
  • Buffyverse:
  • Burning Empires (based on Iron Empires graphic novels)
  • GURPS Callahan's Crosstime Saloon
  • GURPS Casey and Andy
  • Chronicles of Amber novel series (1970-1991) by Roger Zelazny, has two TTRPG iterations:
  • City of Heroes (only preview released)
  • The Code Breakers Series (2015) is a setting for the D6xD6 system. Based on the Techxorcist novel series by Colin F. Barnes.
  • Conan / Red Sonja / Hyborian Age: four (soon to be five) iterations:
  • Critical Dawn is a D6xD6 setting, based on the novel series by Wearmouth & Barnes.
  • The Cthulhu Mythos of H.P. Lovecraft (and akin authors who contribute to this shared world), and which began in 1928, is represented by numerous RPG offshoots and elaborations into other genres:
    • Call of Cthulhu by Chaosium (1981 to present), using the BRP system. The 7th Edition was released in 2014.
    • Call of Cthulhu d20 by WotC.
    • AD&D 1e Cthulhu Mythos chapter in Deities & Demigods. License temporarily approved by Chaosium after a legal dispute.
    • CthulhuPunk for GURPS.
    • Delta Green. Also released in a d20 version.
    • The Laundry
    • Realms of Cthulhu for the Savage Worlds system.
    • Shadows of Cthulhu for the True20 system.
    • Trail of Cthulhu for the GUMSHOE system.
    • CthulhuTech
    • Achtung! Cthulhu. CoC, Savage Worlds, and FATE.
    • Eldritch Skies - a Cthulhu science fiction RPG, for Unisystem or the Savage Worlds system.
    • Cthulhu Britannica by Cubicle 7. Uses the CoC system.
    • World War Cthulhu by Cubicle 7. Uses the CoC system
  • Dallas: The Television Role-Playing Game
  • Dark Angel (a Core D6xD6 setting, based on the novel series by Hanna Peach)
  • Darksword Adventures (1988) by Bantra / Sectrum, using the Phantasia system. Based on the four Darksword books (1988) by Margaret Weis.
  • DC. Five iterations:
    • DC Heroes (three editions, from 1985 to 1993) by Mayfair Games. Uses the Mayfair Exponential Game System (MEGS).
    • Batman Role-Playing Game (1989) by Mayfair Games. Uses a simplified version of the 2nd Edition MEGS.
    • DC Universe Roleplaying Game (1999) by West End Games. Uses the Legend system (a simplified version of the D6 system).
    • Smallville Roleplaying Game (2010-2013) by Margaret Weiss Productions. Uses the Cortex Plus system.
    • DC Adventures (2010 to present) by Green Ronin. Uses the MnM system.
      [*=left](See also The Authority RPG above. Though the Wildstorm IP was owned by DC, at the time of production of the RPG, the Wildstorm Universe was not part of the DC Universe.)
  • Demon City Shinjuku
  • Demon Hunters
  • DemonWars - two iterations:
    • R.A. Salvatore's DemonWars Campaign Setting (2003) by Fast Forward Entertainment for the d20 System. Based on the DemonWar novels.
    • DemonWars: Reformation, kickstarted for 2013, with its own custom old-school system.
  • Dernyi Adventure Game
  • Diablo
  • Discworld
  • Doctor Who (three iterations: 1) FASA in 1985; 2) Virgin Publishing's Time Lord RPG in 1991; 3) Cubicle 7 from 2009 to present)
  • Dominion Tank Police
  • Warren C. Norwood's Double Spiral War RPG by Battefield Press, Inc. Two editions: Savage Worlds (2004) and Mongoose Traveller (2015).
  • Dragon Age
  • Dragon Ball Z
  • Dragon Brigade: The Affair of the Orb Adventure (2015) by Margaret Weis Productions for the Cortex Plus system. Based on the novella "The Affair at the Orb" by Chris Pierson, which is set in the world of Aeronne from the Dragon Brigade trilogy of novels (2011-2014) by Margaret Weis and Robert Krammes.
  • Dragon Half
  • Dray Prescott series - Beneath Two Suns Role-Aids adventure module (1986) by Mayfair Games, using the AD&D 1E system. Based on the Dray Prescott series of "sword and planet" novels by Kenneth Bulmer using the pen-name Alan Burt Akers.
  • Dreampark by R. Talsorian. Based on the novels by Larry Niven and Steven Barnes. An RPG which you could play within other RPGs
  • The Dresden Files: FATE system
  • Dune
  • Paolo Parente’s DUST Adventures by Modiphius.Based on the DUST Tactics miniatures game.
  • Dying Earth
  • Elfquest
  • El-Hazard
  • Empires of Steam and Rust (a Core D6xD6 setting, based on the novels by Stephen D. Sullivan and Robert E. Vardeman)
  • The World of Eolan / Citizen in the Temple (a Core D6xD6 setting, based on the film by Jason Huls)
  • Elric of Melnibone / Stormbringer / Hawkmoon / Corum. Various iterations, including a licensed chapter in AD&D1E Deities & Demigods (Personally approved by Moorcock, but disputed by Chaosium, since Moorcock had licensed the IP to them. Ultimately, Chaosium approved a temporary license to TSR)
  • Etrian Odyssey, known in Japan as Sekaiju no Meikyuu. Uses the Standard RPG System. Based on a video game.
  • EverQuest
  • Farscape
  • Fear the Light (a Core D6xD6 setting, based on the novel by William Massa)
  • Fighting Fantasy
  • Firefly / Serenity
  • Flash Gordon and the Warriors of Mongo
  • Fred Saberhagen's Swords Role Playing Game (still being written as of 2014) by Final Sword Productions. Presumably using the D6 system like their other RPGs. Based on the Books of Swords sci-fi/fantasy novel series by Fred Saberhagen.
  • Full Metal Panic!
  • A Game of Thrones: two iterations: a dual-statted d20 and Tri-Stat version by Guardians of Order, and then a version by Green Ronin, with its own Chronicle system.
  • Gargoyle Knight (a Core D6xD6 setting, based on the novel by William Massa)
  • Gaterunner RPG, based on the novel Gatecrash
  • Ghost Dog: The Way of the Samurai (a Tri-Stat RPG and Resource Book by Guardians of Order from 2001, based on a live-action film)
  • Ghostbusters: A Frightfully Cheerful Roleplaying Game
  • Ghosts of Albion Roleplaying Game (2011 to present) by Eden Studios, using the Cinematic Unisystem. Based on Amber Benson and Christopher Golden’s BBCi drama.
  • GURPS Girl Genius (in production as of 2015)
  • GURPS Hellboy
  • Hellsing
  • Hercules & Xena Roleplaying Game (1998) by West End Games, using the Legends system (a mathematically simplified version of their D6 system).
  • Honorverse / Harrington Honor RPG (stiill being written as of 2014) by Final Sword Productions, for the D6 system. Also a T20 (Traveller d20) version was announced in 2002 by QuikLink Interactive, but not released.
  • GURPS Horseclans
  • GURPS Humanx
  • Indiana Jones. Three iterations:
    • The Adventures of Indiana Jones Role-Playing Game(1984-1985) by TSR.
    • The World of Indiana Jones (1994-1997) by WEG, using the MasterBook system.
    • Indiana Jones Adventures (1996-1997) by WEG, using the D6 system. The last books in the line were dual-statted MasterBook and D6, or had conversion notes between the two systems.
  • Corvus Belli's INFINITY Roleplaying Game by Modiphius. Based on the Infinity miniatures skirmish game by the Spanish company, Corvus Belli. Though the miniatures game itself actually started life as a homemade RPG setting for the early roleplaying adventures of Alberto, Carlos, Fernando and Gutier, before it evolved into the popular wargame and miniatures range.
  • James Bond 007
  • Jeremiah
  • Jessie Shimmer Series (a Core D6xD6 setting, based on the novel series by Lucy A. Snyder)
  • John Carr's War World RPG (still being written as of 2014) - by Final Sword Productions, using the D6 system. Based on the collaborative science fiction novel series.
  • John Carter: Warlord of Mars. Two iterations.
  • Judge Dredd. Three iterations: Games Workshop, d20/OGL, and Traveller.
  • Kaze no Stigma RPG
  • The Keep - a Role Aids adventure based on the film of the same name.
  • Know Your Role! World Wrestling Entertainment Roleplaying Game
  • Lankhmar. Four iterations: AD&D 1e (including a chapter on the Newhon Mythos in Deities & Demigods), AD&D 2e (two different iterations), and RuneQuest
  • The Laundry by Cubicle 7. Based on the Laundry Files novels by Charles Stross.
  • GURPS Lensman
  • Leverage
  • Lone Wolf - three iterations:
    • Lone Wolf: The Roleplaying Game (2004) by Mongoose. Uses the OGL system.
    • Lone Wolf Multiplayer Game Book (2010) by Mongoose. A custom system inspired by the gamebook rules.
      [*=left]Lone Wolf Adventure Game (2015) by Cubicle 7. Another custom system inspired by the gamebook rules.
  • Macross II
  • Magician's Academy: Standard RPG System
  • Marvel Universe: four iterations:
  • The Masters of the Universe Roleplaying Game (1985) - by FASA. Reportedly a botched, unplayable quasi-RPG/quasi-boardgame which was supposed to lead into an Advanced RPG, which was cancelled.
  • Men In Black: d6 system
  • Metabarons / Jodoverse
  • Middle-earth / Lord of the Rings: four iterations (and two failed proposals):
    • MERP (in two editions) by ICE. The books contained Rolemaster conversion notes.
    • Lord of the Rings Adventure Game, also by ICE. A simplified version of MERP. LOR books had MERP and RM conversion notes.
    • Lord of the Rings RPG by Decipher, using the CODA system.
    • The One Ring RPG by Cubicle 7, with a custom system.
    • As described by TSR game editor John Rateliff here, TSR sought to acquire the Middle-earth license in 1992, and even produced a prototype cover mock-up, character creation rules, and character sheets. The game was planned to be an entry-level "D&D lite." But TSR execs turned the license down once the Tolkien Estate refused to allow TSR to write new novels set in Middle-earth(!). The Second Edition of MERP came instead.
    • Likewise, Rateliff says that in 2000, WotC negotiated for the license as the New Line films were coming out, and plans were made for a full standalone d20 game similar to WotC's Wheel of Time d20 game, yet the negotiations fell through due to either a fear of WotC being accused of monopolism in the TPRG market (!), or due to WotC's licensed games department not having enough money left after purchasing the Star Wars license. Decipher took the license instead.
  • Midnight at the Well of Souls Role-Playing System
  • Mistborn
  • Mouseguard
  • Myst (Unwritten RPG) based on the computer game series.
  • GURPS Myth
  • Nathan Never (1994) Sourcebook based on Nathan Never, a popular series of science fiction comics by Sergio Bonelli Editore.
  • Necroscope (West End Game's Masterbook system, 1995)
  • GURPS New Sun
  • Ninja Burger
  • Nocturnals
  • Peter and the Monsters (a Core D6xD6 setting, based on the stories by Darren Pillsbury)
  • GURPS Planet Krishna
  • Pokemon
  • Praedor - based on the comic by Petri Hiltunen
  • Primeval Roleplaying Game by Cubicle 7. Based on the Primeval television series.
  • Prince Valiant
  • GURPS: The Prisoner
  • Project A-ko
  • Psionic Pentalogy (a Core D6xD6 setting, based on the novel series by Adrian Howell)
  • Red Star
  • Revolutionary Girl Utena
  • Ringworld
  • GURPS Riverworld
  • Robotech
  • Santiago Adventure Path (2013) by EN Publishing. Available in two versions: Pathfinder or D&D4E. Was slated for 11 adventures, but was cancelled after the fourth adventure, due to having 7 customers in total. Based on the novels Santiago: A Myth of the Far Future (1986) and The Return of Santiago (2003) by Mike Resnick. As of November 2015, Santiago publisher Russell Morrissey says: "I still have the RPG rights to Santiago, and it would be nice to make that investment back. Right now, there's a possibility it will appear as a WOIN* setting." *(What's O.L.D. Is N.E.W. RPG)
  • SM Sterling's The Change Setting by Final Sword Productions, for the D6 Epic system. Based on the Emberverse / Change World novel series.
  • Sailor Moon
  • GURPS Scarlet Pimpernel (Given the age of this IP, it might be public domain, but the product page says the RPG covers the later Scarlet Pimpernel stories too, which came out as late as 1940. So it appears to be licensed product.)
  • Scrapped Princess
  • Shannara (D&D 3e mini-setting in Dragon magazine)
  • Shinkyoku Sōkai Polyphonica RPG
  • Shotguns & Sorcery (a Core D6xD6 setting, based on the novel series by Matt Forbeck)
  • Slaine: two iterations: OGL and Runequest
  • The Slayers
  • Solomon Kane. Savage Worlds system.
  • Species.
  • Star Trek: five iterations:
  • But also: the Star Fleet Universe is an officially licensed setting, which due to a quirk in the 1979 license with Paramount, is a perpetual license which can't be revoked, but which can only use the TOS material, along with The Animated Series, but not named characters (so there are Vulcans but no Spock). And so its history and storyline has diverged from the mainstream Star Trek Universe. There have been four TTRPG iterations of the Star Fleet Universe (Prime Directive): PD1 (the original custom system), GURPS, d20, and d20 Modern. Prime Directive d6 (announced in 2008) and Traveller Prime Directive are both, as yet, vaporware.
  • And also: the Star Wreck RPG based on the series of Star Trek spoof films.
  • Star Wars, in four iterations: West End Games' D6 system, WEG's Star Wars Live Action Adventure Game (using the simplified Legends system), WotC's d20 system (three editions thereof), and Fantasy Flight Games custom system.
  • Starblazer Adventures
  • Alternity Adventure Game: StarCraft Edition (2000) by WotC, using the Alternity scifi RPG system. Based on the StarCraft military science-fiction real-time strategy videogame by Blizzard Entertainment, released in 1998, which later developed into a series and media franchise.
  • Stargate SG-1
  • Starship Troopers
  • Street Fighter: The Storytelling Game
  • Strontium Dog
  • Supernatural
  • Sword World / Record of Lodoss War / Legend of Crystania / Rune Soldier
  • Tales from the Crypt
  • Tank Girl
  • Teenage Mutant Ninja Turtles
  • Tenchi Muyo
  • Tenra https://en.wikipedia.org/wiki/Tenra_War
  • The Terran Trade Authority Roleplaying Game (2006) by Morrigan Press, using the Omni System. Based on the four-volume series of TTA science fiction art books (1978-1980, revised 2006).
  • Thieves' World
  • Touchstone (a Core D6xD6 setting, based on the trilogy of young adult novels by Andrea K. Höst)
  • Trigun
  • Trinity x Venus SRS is based upon the superhero manga
  • Two Worlds Tabletop RPG, Based on the Two Worlds computer role-playing game for X Box 360. The TRPG book was packaged with the Collector's Edition of the CRPG.
  • GURPS Uplift
  • Usagi Yojimbo
  • Valiant Universe
  • Vorkosigan Saga Sourcebook and Roleplaying Game
  • GURPS War Against the Chtorr
  • Warcraft - two iterations:
    • Warcraft Roleplaying Game (2003) by the Sword & Sorcery imprint of White Wolf, for D&D 3.0. The D&D brand was licensed from WotC, so that it was an official D&D brand setting which required the PHB.
    • Warcraft: The Roleplaying Game (2005) by Sword & Sorcery. Became a standalone 3.5-style OGL game.
  • Warriors series of cat stories by Erin Hunter - one of the reference books has the RPG as an appendix. http://www.warriorcats.com/games-and...adventure-game
  • Watershed (a Core D6xD6 setting, based on the trilogy of novels by Douglas Niles)
  • Weapons of the Gods by Eos Press - a wuxia-style game based on the manhua comic of the same name
  • Wheel of Time
  • When Gravity Fails for Cyberpunk 2020 by R. Talsorian, is an adaptation of the George Alec Effinger novel of the same name.
  • GURPS Witch World
  • The Witcher Role-Playing Game (slated for mid-2016), an upcoming release by R. Talsorian Games, using the Fuzion system. Based on the video game trilogy (2007-2015) and novel series by the Polish fantasy writer Andrzey Sapkowski, which began in 1990.
  • GURPS Wild Cards
  • Wizards RPG (Bakshi film)
  • World Wrestling Federation Basic Adventure Game
  • Wraeththu
  • The World of Zero (a Core D6xD6 setting, based on the artwork of Steve Stone. Apparently the only RPG setting to be based solely on previously published visual art.)
  • The Legacy of Zorro (even though Zorro has apparently entered the public domain, this Zorro® RPG displays a registered trademark, so it seems Gold Rush Games licensed it from Zorro Productions, Inc.)

First published in a non-TTRPG medium, but by a TTRPG company:


  • The Advanced Dungeons & Dragons action figures by LJN (1983-1984), were subsequently given their own mini-setting, the Kingdom of Ghyr, in XL1: Quest for the Heartstone (1984). D&D project manager Bruce Heard has stated that presumably Ghyr is located somewhere on the planet Mystara, but there is no official placement.
  • GURPS Autoduel by SJG, based on its own Car Wars auto simulation game.
  • Crystalicum (Polish RPG came out a year after collectible card game)
  • Dragon Dice / World of Esfah (a Core D6xD6 setting, from the dice game published by TSR)
  • Empire of Izmir (the setting for the first D&D Movie, is an alternate version of the Alphatian Empire of the World of Mystara. It has a few D&D3e articles: http://www.wizards.com/dnd/article.asp?x=movie/mx20001208c http://www.wizards.com/dnd/article.asp?x=movie/mx20001215b http://www.wizards.com/dnd/main.asp?x=movie/welcome,3 A worldbook was reportedly planned but cancelled.
  • HackMaster / Garweeze Wurld (originally from the KotDT comic strip in Shadis magazine, published by AEG)
  • GURPS Illuminati by SJG, based on its own Illuminati card game.
  • Heavy Gear (released as a trading card game just prior to the TTRPG, by Dream Pod 9)
  • Legend of the Five Rings (from the trading card game published by AEG). Two iterations: Roll-and-Keep system and d20 System.
  • Legionnaire (from the Renegade Legion boardgames by FASA)
  • MechWarrior / BattleTech (from the tabletop wargame published by FASA)
  • Munchkin (from the card game, by Steve Jackson Games)
  • GURPS Ogre by SJG, based on its own Ogre wargame.
  • The Realm of the D&D Cartoon Show (1983-1985) by D&D Entertainment, was finally turned into a D&D 3.5E sourcebook as the Animated Series Handbook (2007) included with the DVD release.
  • RuneQuest / Glorantha (1978 to present) is based on the White Bear and Red Moon boardgame (1975) from Greg Stafford.
  • SnarfQuest RPG based on the Dragon magazine comic strip by Larry Elmore.
  • Squadron Strike: Traveller - announced as upcoming release by Ad Astra Games, based on their Squadron Strike miniatures game.
  • Spaceship Zero (the album by The Darkest of the Hillside Thickets was released a year before the Green Ronin RPG)
  • Warhammer FRP (from the tabletop wargame published by GW)
  • Warlords of the Accordlands (from the Warlord trading card game by AEG)
Known official proposals which did not reach production:

  • Dark Crystal RPG - announced by Luke Crane, was slated to be released by Archaia in 2012. Mechanics supposed to be similar to Mouse Guard.
  • Dune d20 by WotC's Last Unicorn Games division
  • Fallout d20 Modern by Glutton Creeper Games. The IP was pulled during production and the game was rebadged as the Exodus RPG for OGL Modern. There may exist in-house pre-production copies of the Fallout RPG.
  • Gundam RPG by R. Talsorian slated for August 2002. Reportedly held up by difficulties with the translator.
  • Harry Potter d20 proposal by WotC
  • Honor Harrington Adventures: Roleplaying in the Honorverse for the Traveller20 system (announced in 2002) by QuikLink Interactive. Based on the military science fiction novel series by David Weber. See the list above for a D6 version by another publisher, which is in development as of 2015.
  • Legacy of the Aldenata Sourcebook for the Traveller20 system (announced in 2003) by QuikLink Interactive. Based on the Aldenata novel series by John Ringo, which began in 2000.
  • Magic: The Gathering D&D in-house proposal by WotC, along with two earlier nixed M:tG RPG attempts. For a history, see the article: "Where Has the Magic Gone?"
  • Middle-earth D&D by TSR (proposed in 1992) See John Rateliff's notes in the Middle-earth listing above.
  • Lord of the Rings d20 by WotC (proposed in 2000). " "
  • Star Trek d20 by WotC's Last Unicorn Games division. Ryan Dancey was reportedly double-crossed by the Paramount negotiator, and the licensed switched to Decipher.
  • Also Star Trek related: In the divergent Star Fleet Universe: Prime Directive d6 (announced in 2008) and Traveller Prime Directive are both, as yet, vaporware.
  • Star Wars Traveller - Mongoose reportedly hinted that it was pursuing that license - and then announced that while they didn't get it, another company had, namely FFG.
  • Starshield RPG (slated for 1997) by New Millenium Entertainment. Based on the two Starshield novels (1996-1998) by Tracy Hickman and Margaret Weis.
  • Terran Trade Authority: The Proxima War (planned for 2012) by Battlefield Press, for the Savage Worlds system. But the Kickstarter was unsuccessful. This would've been the second TTA RPG - the Morrigan Press RPG from 2006 is described in the list above.
Licensed settings which had characters statted for the "Giants in the Earth" article series (or later character-stat articles) in DRAGON magazine:

  • The Band of Four. AD&D2E characters from the novel series by Ed Greenwood, in Dragon #268.
  • Nodwick & Company. AD&D2E characters from the comic series by Aaron Williams, in Dragon #270.
  • The Waterborn. Three AD&D2E characters from Keyes' novels The Waterborn and Black God.
  • Other "Giants in the Earth" characters need to be added to this list.
 
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From doing this research, I found out that, besides the d20/OGL boom, there are three systems which especially have covered a bunch of IPs from non-RPG sources: 1) GURPS, 2) Standard RPG System (in Japan), and 3) Lester Smith's D6XD6 system, which just came out this year--it looks like he's gathered licenses from a bunch of relatively unknown novelists and made mini-settings out of them. I like that approach.
 
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