jmucchiello
Hero
There's Storm Sorceror. They're not in Unearthed Arcana anymore, as of SCAG.
Except, I don't own it.
There's Storm Sorceror. They're not in Unearthed Arcana anymore, as of SCAG.
How do clerics work? I'm guessing the carrying the local equivalent of Pelor's holy symbol is suicidal.
With UA options out, there goes at least one of my possible ideas- the 'golem' (ie. warforged) which may have developed free will and a conscience (by accident? by design? or is the free will an illusion, and it is actually a deep-cover agent of the Magi?)(inspired, of course, by K2-S0).
Jago,
In our bleak,magocratic, dystopian past....
Are arms and armor allowed on the street, and what is the general legality and enforcement of such items?
Except, I don't own it.
So many amazing concepts! I'm not sure my idea comes close...
I was thinking about a dwarf monk, inspired by Uncle Iroh in Avatar: The Last Airbender. He was trained as an enforcer or spy for The Magi, perhaps in the City's equivalent to a monastery, where he promised to become an excellent, obedient lackey. Until the accident.
It is unclear what happened exactly, but the incident maimed him, and changed his focus. He was dropped out of training due to bad results, as if essential skills or part of his brain were damaged. Soon he was unemployed.
Which was his intention. The dwarf had come to the conclusion that his was not the pure and spiritual path he seeked. Instead, he wanted to do what his heart said, small kindness to common folk. Not enough to bring down the wrath of The Magi upon him, but instead lighting a tiny candle in the heats of the people.
Until he got swept up with the resistance. That's when The Magi realized that he is not as incompetent as he appears...
Took forever to find it in "Waterborne Adventures". That would only work if the 1st level ability is optional. Otherwise having a big gust of wind every time a spell is cast would make it hard to conceal.The UA is the same as the SCAG variant, just you don't get the Bonus Spells. At least, I believe that is the case, someone please correct me if I missed something.
Took forever to find it in "Waterborne Adventures". That would only work if the 1st level ability is optional. Otherwise having a big gust of wind every time a spell is cast would make it hard to conceal.
I should roll dice...
_: 4D6.HIGH(3) = [5, 2, 3, 5] = 13
4D6.HIGH(3) = [3, 3, 5, 2] = 11
4D6.HIGH(3) = [4, 3, 5, 5] = 14
4D6.HIGH(3) = [5, 4, 3, 5] = 14
4D6.HIGH(3) = [1, 3, 5, 4] = 12
4D6.HIGH(3) = [5, 6, 2, 1] = 13
Well. Their high in terms of point buy but I'm wasting this on a Sorcerer. Perhaps I should plan to multiclass...
I should have something ready by evening.