I'm 2 games into a fresh new campaign my friends and I just started. Our GM has bailed, and was the only person who had real gaming experience.
**UPDATE** I have become our first GM substitute. The first game might be this weekend. I am so nervous. Im writing a story catered to the strengths and weaknesses of my pcs.
What aspects of a good adventure are your favorite and what should i definitely include? I sort of want to add a team building puzzle solving exercise but im not sure how to implement it in a way that allows for extra players to join and feel included.
What other things should a super noob like me not forget? Im super freaking nervous. Failure is not an option, resistance is futile. Please halp meh.
**UPDATE** I have become our first GM substitute. The first game might be this weekend. I am so nervous. Im writing a story catered to the strengths and weaknesses of my pcs.
What aspects of a good adventure are your favorite and what should i definitely include? I sort of want to add a team building puzzle solving exercise but im not sure how to implement it in a way that allows for extra players to join and feel included.
What other things should a super noob like me not forget? Im super freaking nervous. Failure is not an option, resistance is futile. Please halp meh.
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