I have been playing Fantasy Age. Thoughts below:
- It is definitely a "fantasy heartbreaker". That is not a bad thing.
- Magic-users trade a limited resource of "magic points", and needing to roll to cast a spell, for powerful spells. Most of our encounters were resolved at the point the magic-user cast a spell. Since the magic-user has yet to come near to running out of "magic points", I am unsure of the viability of this limitation.
- I am convinced, more and more, that a standard array is the way to go. Rolling almost guarantees a lack of balance; point-buy almost guarantees optimization.
- I am not sure armour is as useful as high defence, and the armour penalties seem a little high.
- The game is fun and plays fast.
Edit: I have since been informed by our magic user that they currently have one remaining magic point.