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Dannyalcatraz

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We had visitors, but a LOT less than I expected due to weather, temps, and a seeming lack of significant numbers of participating houses leaving our street kinda dark. Probably gave out maybe...1/3 to 1/2 of what we had. And we had a pretty good amount because of past experiences.
 

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Tomorrow I head to Carnage on the Mountains. It is Vermont's main (okay..... only) DnD convention held the first weekend of each November. I have not gone in about ten years due to health and finances. Even this year I'm going as an observer only. Hoping to see a few friends I have not seen in years.
 

My mind wandered towards the oft-ridiculous hammers in fantasy, which would require gauntlets which gave one ogre-like strength and weight to wield, and from there to Marvel comics' and films' Thor...

...And thence to the thought that Thor's hammer in those series is actually a sensible design. It just is not a sensible design as a weapon.

The character of Odin in those series (serieses? seriesi?) wanted the character of Thor to calm down and stop wrecking things.
 



Relique du Madde

Adventurer
Yeah, groups tend to fall appart however since then every so often I run online games (pretty much once or twice a month since this summer and prior to that I ran several pbps here in enworld)
 

Carnage was as good as expected. Saw few of the people I was hoping to see but that is how it goes. Got a good deal on figures (3 boxes for 25)

Wore my new Eberron shirt a friend made for me. CARNAGE 09 EB SHIRT.jpg
 

I have been playing Fantasy Age. Thoughts below:

- It is definitely a "fantasy heartbreaker". That is not a bad thing.
- Magic-users trade a limited resource of "magic points", and needing to roll to cast a spell, for powerful spells. Most of our encounters were resolved at the point the magic-user cast a spell. Since the magic-user has yet to come near to running out of "magic points", I am unsure of the viability of this limitation.
- I am convinced, more and more, that a standard array is the way to go. Rolling almost guarantees a lack of balance; point-buy almost guarantees optimization.
- I am not sure armour is as useful as high defence, and the armour penalties seem a little high.
- The game is fun and plays fast.

Edit: I have since been informed by our magic user that they currently have one remaining magic point.
 
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