reelo
Hero
Do you like playing characters with 6x18 stats?Like ability score generation or HP gained when leveling?
Do you like playing characters with 6x18 stats?Like ability score generation or HP gained when leveling?
Do you like playing characters with 6x18 stats?
We play RPGs because we want to go up levels and vicariously experience a long term narrative.
Gygax and Arneson invented D&D precisely for that purpose. The XP tables are the hard coded promise of that.
I can no longer be bothered with entirely random generation, even in old school games.
What I've seen too much of is the vicious circle where someone rolls a poor character and then clearly isn't particularly interested in keeping that character alive, because if they die, they just get to roll again.
And to be fair - Personally, I simply these days have absolutely no interest in playing a wizard. If I rolled 9 Str, and 18 Int I would play a Fighter. (So I'm not going to make anyone force the dice to choose their class).
I just have a set of arrays and players can pick one. If players want the random they can roll a die and let that choose which array to use. It speeds up character creation as well.
It's funny how we really play for different reasons. Having a pre-set idea in mind for my character and their story is not how I want to play. I roll, I see what that gives me and I come up with an idea. Taking a nobody and having them rise to greatness despite the odds is the game I want to play.
It perhaps helps that for a long time I was playing in a sandbox campaign, so no character was ever truly dead and future characters could have some link to previous ones. And no, I'm not talking about Bob III, great-grandson of Bob I....
Yes. But that's why when I give out arrays, I arrange the stats in different orders and allow the option of just rolling a D20 to choose. Because some players just want to do that, so I'm not going to stop them. So if you want you can roll, get a 14 match it to an array and see that you're probably best suited for a Wizard and go with that if you want to.It's funny how we really play for different reasons. Having a pre-set idea in mind for my character and their story is not how I want to play. I roll, I see what that gives me and I come up with an idea. Taking a nobody and having them rise to greatness despite the odds is the game I want to play.
It perhaps helps that for a long time I was playing in a sandbox campaign, so no character was ever truly dead and future characters could have some link to previous ones. And no, I'm not talking about Bob III, great-grandson of Bob I....