Yaarel
🇮🇱He-Mage
Each edition was a response to complaints about the previous edition. In that sense enough players viewed the changes as improvements.I suspect I'm in a distinct minority here, but I can't help but wonder if part of the underlying issue is the idea that changes to the game are "improvements" as opposed to just being "changes."
I've been playing D&D for just shy of thirty years now, and from what I've seen, different editions are just that: different. Not better, not worse, just more in line with certain expectations and play-styles than others. 3E wasn't a "superior" game compared to 2E, 4E wasn't an "improvement" compared to 3E, 5E wasn't "better" than 4E, and One D&D won't be an "upgrade" to 5E.
Parsing it this way pushes divisiveness; I can understand wanting the game to better reflect your personal preferences and values, but that's not an indication that the new edition is necessarily an upgrade over how it used to be. It's just different.
However, some changes introduced new kind of difficulties, or ended something that in hindsight proved to be valuable.