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D&D 5E 5E Survivor - Subclasses (Part V: Druids)


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Circle of the Land 14 + 1 = 15.. as granola as granola can be
Circle of the Shepherd 12
Circle of Stars 20 - 2 = 18...the powers are cool but the description makes me think of a Saturday morning kids show.. "I turn into a sparkly stick figure now"
Circle of Wildfire 12
 
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DND_Reborn

The High Aldwin
Honestly do not understand the Wildfire hate. What's up with that? It's a fun, effective-but-not-OP, solid option with actual flavor.
It is OP IMO, and a causality of powercreep in that respect. I think it is too strong to allow your choice of healing or damage when you use those features.

Also, it would have more interesting if the fluff wasn't just fire, but any of the four elements: air, earth, fire, or water.

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@Aurel Guthrie can you verify your time stamps? For my time it is showing you voted twice today. Now, they are 11 hours apart, so I can imagine you easily passed midnight there like @ezo did.

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DND_Reborn

The High Aldwin
I did not expect to see Moon drop so soon... I assumed it would end up in the top 3
It is strong, but too old for people to consider it "the best" compared to the powercreep of the newer subclasses IMO.

Honestly, I am not crazy about any of the druid circles. I wish the core class had a bit more features because some of the circle features seem underwhelming to me.
 

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