For real Open Gaming, where creators can share systems and designs and actually innovate.
WotC backing off deathorization of the OGL 1.0a does not actually solve the problem they highlighted by trying in the first place -- especially if they aren't explicitly modifying it to be irrevocable.
Creators need a permanent safe harbor outside of the control of one company. They need a straight forward license that makes it easy to build on each other's work and allow for a flourishing open gaming community independent of being designed to support one particular game.
WotC backing off deathorization of the OGL 1.0a does not actually solve the problem they highlighted by trying in the first place -- especially if they aren't explicitly modifying it to be irrevocable.
Creators need a permanent safe harbor outside of the control of one company. They need a straight forward license that makes it easy to build on each other's work and allow for a flourishing open gaming community independent of being designed to support one particular game.