Whizbang Dustyboots
Gnometown Hero
I'm about to start a Radiant Citadel campaign, at long last, and want to have an NPC rival/villain/troublemaker dog the players' steps over a long period.
Given the citadel's rules and culture, this NPC has to avoid getting in trouble with the powers that be, but those rules also mean that, so long as the nemesis is smart, the PCs aren't going to be able to murder them and stop having to deal with them that way.
I'm thinking of having the character be a fiend warlock to tie them into some of the stuff happening in San Citlan and Akharin Sangar. I also would like them to have a cat motif, without actually being a tabaxi or other cat race. My thought is to make them a black panther shifter.
I'm largely unfamiliar with warlocks outside of Baldur's Gate 3 and have never played or run a shifter, though.
My goal is to have this character either start off the same level as the PCs or always be one level ahead (to make them a bit more robust if the players do jump him). He'd mostly specialize in manipulating and spying on people, but would have the tool set necessary to murder people when he catches them alone.
Any suggestions on what this NPC's build should look like? Bonus points for any ways to bring in the black cat motif.
Given the citadel's rules and culture, this NPC has to avoid getting in trouble with the powers that be, but those rules also mean that, so long as the nemesis is smart, the PCs aren't going to be able to murder them and stop having to deal with them that way.
I'm thinking of having the character be a fiend warlock to tie them into some of the stuff happening in San Citlan and Akharin Sangar. I also would like them to have a cat motif, without actually being a tabaxi or other cat race. My thought is to make them a black panther shifter.
I'm largely unfamiliar with warlocks outside of Baldur's Gate 3 and have never played or run a shifter, though.
My goal is to have this character either start off the same level as the PCs or always be one level ahead (to make them a bit more robust if the players do jump him). He'd mostly specialize in manipulating and spying on people, but would have the tool set necessary to murder people when he catches them alone.
Any suggestions on what this NPC's build should look like? Bonus points for any ways to bring in the black cat motif.