Whizbang Dustyboots
Gnometown Hero
WoW's weird priests are a factor of them wanting to have a single priest class that wildly different races could play, even though, in the lore, the core priest abilities causes undead characters physical pain to use. They toyed with making the shadow priest the undead-only priest class, but didn't like having multiple versions of priests to juggle and balance and then lumped them all together in a single class with specializations.
In 5E, we'd represent Discipline, Holy and Shadow as different subclasses, each with their own large bonus spell lists, rather than having them all lumped together. This is one of the times where making something 5E would actually be better, in some ways, than how the original videogame handles it.
In 5E, we'd represent Discipline, Holy and Shadow as different subclasses, each with their own large bonus spell lists, rather than having them all lumped together. This is one of the times where making something 5E would actually be better, in some ways, than how the original videogame handles it.