Good memory about that, too. I forgot about the parallel message paths split between Patreon posts vs. Backerkit posts. With backers upset patrons kept getting so much “in development behind the curtains” chat.
lol! I was rushed as I’m sitting with my table getting ready for our game.
I was trying to explain my guess for the many complaints of MCDM fans over the “marketing”. Draw Steel came out right after Dragonheart, and there was so much momentum for Dragonheart in comparison with Draw Steel. So...
But honestly with regard to Draw Steel market was envy over Dragonheart’s momentum. Plus anger over D&D so wanting Draw Steel to take a seat as a rival to it, marketing would take away the effort to introduce it to their players.
Great questions. As far as the party pushing on, the most direct tool for when a party pushes on is within the player’s control.
Are PCs too low in each of their recoveries and do they want to press their luck and push on and risk death and dying because they have no recoveries to boost their...
Good point.
You can ignore victories as a meter for when to level up.
But victories are used as a metric for how powered up in a day the heroes are at the next encounter (more victories = more starting heroic resource), and how tough the director makes the monsters in the next encounter (for...
For my group, they don’t want a game where negotiation to avoid combat is on the table. They want a monster fighting story.
They’ve liked the few negotiations I’ve forced on them from published scenarios gave victories. But they were more stunned that it could even happen. It’s outside their...
I’ve wondered about that too.
I may be wrong but the vibe I was getting is that Draw Steel plays close enough to standard tropes about medieval fantasy we all come to it that we can not pay attention too much and go with the trope … but it’s just enough different that we have to pay attention...
In my experience being the director for about 8 sessions, as well as reading and watching tons of other play reports, Draw Steel might end up having a sort of system mastery where characters can make OP characters, and over time we all start seeing similar builds as word gets out.
But in my...