Recent content by amethal

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    What adventure module have you pillaged the most without using the main plot?

    One of my (many, so far unfulfilled) campaign ideas is to run Souls, and then have the party equip their own expedition to Saventh-Yhi (if they are so inclined) and then run a modified version of the city, with competing groups of explorers turning up later on. So basically running the 1st...
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    Running adventures in systems that they were not designed for.

    I'm currently running Zeitgeist (PF 1e version) using Fate Core. None of us have ever played Fate before, or anything like it. We're most of the way through the 4th adventure, and so far everyone has been loving it. I'm finding it so much more relaxing than trying to run it in Pathfinder would...
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    D&D General D&D "influencers" need to actively acknowledge other games.

    I'm not Reynard, but I didn't think that was what they meant by their post. I took it more as a suggestion to look to see how Fate does it, with a view to maybe coming up with something similar in a 5e game. So I missed out on the laugh-out-loud moment you enjoyed.
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    D&D General D&D "influencers" need to actively acknowledge other games.

    Emphasis mine. I'm struggling to think of a (role-playing) game I have zero interest in. There are probably a few very-niche ones on itch.io I have no interest in (or would have no interest in, if I'd ever heard of them) but even then I'd happily listen to someone else talk about them, if...
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    D&D 1E Seriously contemplating an attempt at a retro AD&D

    You might find Anthony Huso's blog useful, since he went back to AD&D and has a lot of advice about how to play it. Blue Bard He also claims to be playing AD&D "by the book" which most people think is impossible.
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    D&D General Getting The Gold Out of the Dungeon

    That version of the puzzle seems a tad easy ...
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    D&D General Matt Colville on adventure length

    I think the WotC campaign titles are intended to convey "buy this, it'll be awesome" rather than provide useful information. I'm always interested in new adventures, for any edition of D&D, but I've stopped buying WotC ones. The titles may have had something to do with it. For some reason...
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    D&D General Matt Colville on adventure length

    I've only seen this once, in a 3rd edition game. The party were on some kind of floating platform, with another platform nearby. The whole area was shrouded in mist, and we had no idea how far down it was to the bottom. The armour-wearing fighter, quite strong but with no ranks in Jump...
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    D&D General Matt Colville on adventure length

    Raging Swan has converted a few of their adventures to 5e, available as Print on Demand at Drivethru. This one is a pretty good short adventure for 1st level characters (at least, I like the Pathfinder 1e version) for £7.25. 38 pages, but about half of that is the description of the nearby town...
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    D&D General Matt Colville on adventure length

    I actually had a player who insisted that his character died, which I found surprisingly impressive. We were a player short (and the way we run it is that if the player isn't there, the PC isn't there either) but I decided not to tone down an encounter to compensate, on the basis that the key...
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    D&D 5E Meet Some of the 40+ Multiversal Monsters In Vecna: Eve of Ruin

    Am I the only one excited about Miska the Wolf-Spider? I thought this site tended towards the (ahem) more experienced demographic.
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    D&D 5E Meet Some of the 40+ Multiversal Monsters In Vecna: Eve of Ruin

    Have you seen Pathfinder's Anadi? Cuteness personified (unless it's just me!) https://2e.aonprd.com/Images/Ancestries/Anadi02.png
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    Which team will win Super Bowl LVIII?

    I think you could get very long odds on a San Francisco 49ers win at this point ...
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    Pathfinder 1E Are there compelling reasons to upgrade to PF1 from 3.0?

    I've been playing PF1 for a long time, and I have all the books apart from the hardcover Book of the Damned (haven't been able to find that at a reasonable price). I feel like I know how to run PF1 games, even high level ones, and the groups I play in are happy with PF1. I have enough PF1 to...
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    D&D General Matt Colville on adventure length

    From what I can tell, Pathfinder Society adventures are really short, designed to fit into 4 hours, and each "season" has a metaplot that some of the scenarios advance but others are "stand alone". I like the metaplot of season 8, so decided to buy the ones that were linked to it, for a possible...
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