Recent content by ammulder

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    WOIN Official Errata Thread

    NEW v1.2: p212, Ion Weapons: "Half of the damage is applied to the ship's SS, and half is applied to its CPU capacity" p213, Ion Weapons: "Shields only gain half their normal SOAK vs. an ION weapon, and any damage which gets through reduces CPU, not SS"
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    D&D 5E [OOC] The New World (Volo Monsters)

    I'd like it to not be dead, but I'm having trouble prioritizing it over everything else that's landed at the moment. If I can change that, I'll go about resuscitating it. :)
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    D&D 5E [IC] The New World (Volo Monsters)

    Are Ripnek and Drutha going to try to coordinate a rush? Otherwise, Drutha will probably go off first because she doesn't have as far to go.
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    D&D 5E [IC] The New World (Volo Monsters)

    Ripnek has two options. When the front of the wagon reaches P8/Q8, he can charge and attack, but he'll need an Acrobatics roll to get into position to attack the elf (who's on the far side, past the harnesses and reins and stuff connecting the horses to the wagon). Or, he can wait until the...
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    D&D 5E [OOC] The New World (Volo Monsters)

    OK, back. Hopefully I'll be a little more reliable for a while. :)
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    D&D 5E [IC] The New World (Volo Monsters)

    There's a bit of a boring wait, while thoughts of traitorous humans fester... Jeffrey, for his part, takes a position that ensures he won't have to interact with anyone except Saashala. Around 10 AM, though, you hear a rumbling and see a cloud of snow coming toward you from down the road. As...
  7. caravan-1-axes.png

    caravan-1-axes.png

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    D&D 5E [OOC] The New World (Volo Monsters)

    Sorry, life has some curve-balls just now. As soon as I can I'll put up a post on the caravan arrival with a smaller-scale map.
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    D&D 5E [IC] The New World (Volo Monsters)

    OK. I'm assuming we've fast-forwarded to near dawn, so that you're prepared in case the caravan comes by early in the day (you don't have a specific ETA within the day). I'm not sure where Karok intends to be, so for the moment I put him near Moon Moon in the "support" area. Ripnek is so far...
  10. ambush-map.png

    ambush-map.png

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    D&D 5E [OOC] The New World (Volo Monsters)

    OK, delay's on me now. Will get an update out today.
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    D&D 5E [OOC] The New World (Volo Monsters)

    I'm not really sure how to handle the lack of input from Saashala. Do we just assume she's standing aside for the moment and go on?
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    D&D 5E [IC] The New World (Volo Monsters)

    OK, I need Saashala's plans -- if it's going to be a distraction in the road, what's that going to be like? Or if you want to re-consider the cold and hide with the rest, that's OK too.
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    D&D 5E [OOC] The New World (Volo Monsters)

    For what it's worth, I'm not going to ask you to roll two skills to accomplish one thing (as in both survival and stealth to build a hideout and then hide in it), unless it's really a long-running task. Now here's the joke: my reasoning for this is that rolling twice practically guarantees you...
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    D&D 5E [IC] The New World (Volo Monsters)

    Ripnek short rest: Short Rest: 1D8+2 = [1]+2 = 3 Sadly, Drutha is in good company on that one. OK, so if Saashala and/or Jeffrey are staging a show in the road, what's it going to look like? Is everyone else except Nert going to hide alongside the road? Drutha's snow blinds look like very...
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