Recent content by Apostol Apostolov

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    Paizo's Kingmaker Crowdfunding Campaign Extended

    Consider that this is only to evaluate the print run. Once the Kickstarter is successful, there will be additional copies printed and sold by other means (probably even Amazon) excluding some few exclusive things such as the slipcase.
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    Ohlen & Sky Interview About Odyssey of the Dragonlords

    Not a single question nor answer about their new engagement with Wizards of the Coast that was in the news today? https://venturebeat.com/2019/04/24/wizards-of-the-coast-taps-baldurs-gate-star-wars-knights-of-the-old-republic-designer-james-ohlen-for-new-studio/
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    Ravnica Update: Focus on Five Guilds

    My main issue with Ravnica as 2018's "Eberron Meets Planescape You Never Asked For It But Hasbro Said We Must" sourcebook is - this Planet City setting feels so much OVER THE TOP and BUSY AND CROWDED compared to a typical fantasy world that is developed with care and balance between urban and...
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    Big Fantasy Adventure in a Tiny Dungeon

    It's good that the simple narrative-focused RPGs are still doing well in their little niche.
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    Starfinder Paizo News Roundup: Starfinder Alien Archive 2, Rune Drive Gambit, Pathfinder Runeplague

    I think they are cost-cutting by publishing more books at lower pricepoint, but content/value ratio is diminished. If this is needed to keep Starfinder around for couple more years, I guess you have to agree to this publishing scheme.
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    D&D 5E Mitigating players spamming Help, Guidance, Bardic Inspiration, and oh I’ll roll too?

    I completely agree with the immersion-breaking when players rely that this rule is in effect all the time and they always try the weakest skill check first. However, as actions take time, too often they are pressured or additional effects complicate retries. So they can't afford to rely on...
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    The Most Successful Italian RPG Launches on Kickstarter

    This sounds as one of the more interesting alternate history settings I've seen lately, so I would definitely look for it on Kickstarter. Not big fan on narrative dice pool systems though, but maybe it works for this setting and atmosphere.
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    D&D 5E Mitigating players spamming Help, Guidance, Bardic Inspiration, and oh I’ll roll too?

    In my games, I use the following two simple house rules to mitigate this issue. Skill Check Retries When another player attempts a Skill check roll to gain new information (Perception, History, Arcana, etc.) from the DM and fails, you may attempt the same check only if you have a higher Skill...
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    Developing Combat Technique system for 5e - feedback needed

    Extremely informative reply, thank you a lot. I have saved your suggestion for a massive rewrite, along with any feedback I receive on the rules themselves.
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    Developing Combat Technique system for 5e - feedback needed

    You're right, and this is intended. One of my goals with the combat techniques to have a crunchy alternative for combat turns where there are no class options left to be used. Class options should always to be preferrable to my combat techniques since the latter are unlimited use and if they...
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    Developing Combat Technique system for 5e - feedback needed

    Thank you both for the valuable feedback: * I will consider some rule clarification on combining class abilities with flat bonus and combat techniques. War Domain Cleric is a perfect example. * @Satyrn, thanks for spotting the start of turn issue, it will be fixed immediately. I am liking your...
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    Developing Combat Technique system for 5e - feedback needed

    Thanks for the suggestion, I made a PDF copy of the current state of the document and added it to the main post.
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    Developing Combat Technique system for 5e - feedback needed

    I am working a house rule compendium for an upcoming grimdark/evil campaign set in Forgotten Realms' Mulmaster. The meat of the document is a combat technique system available to all players. It is inspired by Kobold Press' "Beyond Damage Dice" and Reddit posts by /u/Thypher but with based...
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