Recent content by aramis erak

  1. aramis erak

    Does anyone have Kickstarter regrets?

    Coriolis: The Great Dark. I expected more mechanical continuity to Coriolis: The Third Horizon. I Might, eventually, get it to table... it's a good read, at least. But probably not worth the price unless I do. Blade Runner. The regret hit when I found out my players didn't have a grasp of the...
  2. aramis erak

    Let's Talk About Supers RPGs (Especially Ones Good For Cons)

    While I've only run it as an open table game at the shop, I've seen Sentinel Comics done as a Con game. It works really well. Hell, it works well in store, too - provided you have a stock of ready to use characters. Which basically means "access to a printer" or "access to a photocopier."
  3. aramis erak

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Not really. There are a stupidly large lot of people who think "5E or nothing." I think it a particularly poor choice, especially with the 2024 changes, but I don't much like atts dominating when there's a skill system. I would prefer Cortex Prime, myself, with backups of Modiphius using 2d20...
  4. aramis erak

    What Do You Think Of As "Modern TTRPG Mechanics"?

    CT is HEAVY on the tables. MegaTraveller only slightly less. Lots of special case rules in the CT skills chapter. (Like, almost all skills are a special case)... CT had a lot of GMs extrapolating the resolution from Combat to be more general... but skill rolls in CT as written were NOT...
  5. aramis erak

    Dumb Game Ideas: Mash-Ups

    Trek has so many crossover eps (TNG, DS9, VOY) that not much is left. And SNW has covered a bunch more. It's easier to say that Trek is ALL crossovers these days... its core identity is so weakened. Especially in SFA... three eps in, and 2 are outside the space operatic core genre. Trek...
  6. aramis erak

    Help Me Pick A Convention Game To Run

    Concur. Either Classic or Mongoose 2e are great choices. GT isn't bad if you know GURPS. HeroTrav's decent if you know hero... GT would work for a con, hero probably less so... unless you love hero and want to teach hero and trav together.
  7. aramis erak

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    beast feast - when you notice there are sentient sapient beings on the feast list. Not as grimdark as withwild and AoU, but still, darker than I like in ways I don't like. We edited out the beast feast portion Witherwild - every bit as much a how-you-gonna-die? as AOU, but with more personal...
  8. aramis erak

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    i'm hoping I like the newer frameworks; there's a lot of grimdark in core ones.
  9. aramis erak

    Free League Announces The Flowers of Algorab, a New Campaign for Coriolis

    The current is the third edition; the first was done outside FL, hell, Before FL existed. C:TTH is the second, Page 4, by the way. intro penned by "Kosta Kostulas and the Free League".
  10. aramis erak

    What Do You Think Of As "Modern TTRPG Mechanics"?

    No, it's not. If you don't provide them the experiences they need to enjoy the game, they walk. Providing something to someone else for an expectation of some reward (even if it's just the reward of having players) is still service. It's soundly a service industry, and part of the reason people...
  11. aramis erak

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    Mine didn't versus a trio of medusae; they did, however, use help occasionally. We also are using the action tokens for the PCs, and help spends one as does tag team, but hope is cheaper and (vs medusae) not a huge difference from tag team in odds. because we use maps extensively, it's not...
  12. aramis erak

    What Do You Think Of As "Modern TTRPG Mechanics"?

    The GM who fails to serve player needs plays solo...
  13. aramis erak

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    I've a 5 player group; they just hit tier 3. I've a 2 player group; we ended one just at tier-up to tier 3. The math is that at tiers 1 and 2, things can go strongly in their favor with minimal luck. Different players and playstyles: My players NEVER use Tag teams. They usually invoke an...
  14. aramis erak

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    Not strongly so in tiers 1-2. The combination of low TN means Hope results are 62 of 144. Crits are 12/144. Fails, with typical needed rolls of 8 (2d12+2 for att) or 6 (invoked experience, too)... Nat 6 is (1+2+3+4-2)/144=8/144 fails, {redoing the math}, leaving 136 successes, of which 10 are...
  15. aramis erak

    Daggerheart Sold Out in Two Weeks, Has Three-Year Plan in Place

    I can say I've had combats where I didn't get to do anything becuase I had no fear and they were not even missing. And others where a minor encounter for flavor was, due to constant failing with fear, me wiping the walls with them until the randomizer graced them with successes.
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