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Recent content by Arknath

  1. Arknath

    New Archetype: Greenlord (Feedback needed)

    Just a note, I didn't see paradox42's post until after posting my previous post :) with that in mind... I have to say that this was similar to something I'd done already but didn't post. I was going to create a base form called "vermicular" until i realized that it was ultimately the...
  2. Arknath

    New Archetype: Greenlord (Feedback needed)

    Wow...that must have been the time my evil twin was sitting at my computer typing...total miss on my part. I concede to your correctness. :) True, though I was basing my comparison off of your earlier statement So I was purely comparing advancement tables and not extra abilities not listed...
  3. Arknath

    New Archetype: Greenlord (Feedback needed)

    You may have to be more specific on what makes the eidolon that much more powerful (besides evolutions) to an animal companion. A quick glance at the two tables reveals this (E - eidolon, ACo - animal companion): HD - E starts at 1HD, max 15; ACo starts at 2 HD, max 16 (advantage AC) BAB - E...
  4. Arknath

    New Archetype: Greenlord (Feedback needed)

    Thanks, I think it's coming together. Hopefully will have more done today on the PC, but other stuff may limit me.
  5. Arknath

    New Archetype: Greenlord (Feedback needed)

    Actually I'm perfectly fine with the elemental forms thematically. To me, nothing is more "raw nature" than the elements and even plants need air, water and earth to grow. Even fire can play a crucial part in the revitalizing of an area that is dead. As far as mechanically, I really think it...
  6. Arknath

    New Archetype: Greenlord (Feedback needed)

    Taking the idea of an eidolon from paradox42 and running with it here...let's see what you guys think...this is VERY rough...and I'm just concentrating on evolutions at the moment. The original Class Acts article calls for the companion to be a creature of the "plant" type and not "outsider"...
  7. Arknath

    New Archetype: Greenlord (Feedback needed)

    Check it out now...I think I adjusted for the lack of options and power with giving it to them at 4th level and a +4 to their ability to transform into plant creatures. I'm also toying with the idea of giving them the "Natural Spell" feat so that they can cast in plant shape (or, just cast in...
  8. Arknath

    New Archetype: Greenlord (Feedback needed)

    I did think about this approach, but my goal was to prevent the greenlord from shapeshifting into animals at all and none of the APG/UM archetypes completely removed that ability. IMO, I think a beastmaster would not choose to transform into a plant - or do so very, very rarely. Vice versa for...
  9. Arknath

    New Archetype: Greenlord (Feedback needed)

    First, thanks for the feedback. Much quicker here than it was on the Pathfinder boards. :) Second, I posted this up so quick I forgot to mention (not that it matters overly much) that the ideas were very rough, but the principles were there. Third, I have to say...all good ideas here. Very...
  10. Arknath

    New Archetype: Greenlord (Feedback needed)

    My bad... I'm talking about th plant companion rules in Draon Magazine #357 Class Acts. Ark
  11. Arknath

    New Archetype: Greenlord (Feedback needed)

    All, Looking for some feedback on a new archetype I'm creating. My wife wants to play a plant-centric druid in my next campaign and so I thought an archetype would be better than a new prestige class (that comes later...thinking of changing up the Verdant Lord). At any rate...here it is...let...
  12. Arknath

    D&D 4E 4E - What Rules Need Staying?

    Only if i let it... ;) In fact, I can't fathom anything happening in my world permanently that I don't like because my players exploit a rule. And, you just proved my point. XP cost is trivial for magic items...why not just keep the creation rules, make them more generic and then get rid of...
  13. Arknath

    D&D 4E 4E - What Rules Need Staying?

    two things that I haven't seen mentioned - Critical confirmation rolls. I can see this being VERY deadly for the PCs from a DMs point of view (seeing as how he rolls at least 50% more dice than the PCs in a given session). - I want to keep the XP cost in magic item creation (although get rid...
  14. Arknath

    Supernatural Effects after death

    I think that way is a fine way to keep track of how the attack effects players in a combat with creatures that have gaze attacks, but it doesn't cover the situation of "What happens when a creature's gaze is suddenly visible?" Dunno...may think about house ruling this one, but I'd appreciate...
  15. Arknath

    Supernatural Effects after death

    Ok...so then two questions. 1) A gaze attack that suddenly appears in an area (say a creature had it's eyes closed or, in my case, they arrived near the party) doesn't take effect like that of a spell that happens at a point in time? If I had a spell programmed to a specific condition and that...
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