Recent content by BarrelRider

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    A Paid Trip to Spellhold [D&D 4e]

    I fear before long these will be the least of our worries, Daven muses. You do understand the trouble we've just brought upon ourselves?
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    [4e]Adventures in The Chaos Scar [recruitment closed; OOC]

    Good luck with the surgery. Rest as needed. We can handle waiting a bit.
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    A Paid Trip to Spellhold [D&D 4e]

    Daven moves cautiously into the room, seeking to stay close to those at the front in case they need his assistance. Move action: move to W9. Standard Action: Ready Vicious Mockery aimed at the first Shadow Thief, other than the one who has surrendered, that I see.
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    [4e]Adventures in The Chaos Scar [recruitment closed; OOC]

    I'm usually okay with it as well, but putting Torash in a position where he's flanked, or can't help defend others wouldn't be so good.
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    Adventures in the Chaos Scar {Adventure One: Stick in the Mud}

    Torash lashes out at one of the muckers with his longsword, but the mud still clinging to his shield throws him off balance, sending his blade wide of its mark. Assuming Mucker 1 is still standing, Tide of Iron vs. Mucker 1, misses, Roll Lookup Mark Mucker 1 again anyway.
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    [4e]Adventures in The Chaos Scar [recruitment closed; OOC]

    Yikes. That's more excitement than anyone needs. I hope everything is well now, and that you'll get to relax for a few days.
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    [4e]Adventures in The Chaos Scar [recruitment closed; OOC]

    Torash's wishlist: Meliorating +1 Scale Oathblade +1 Longsword Preservation Shield Cloak of the Walking Wounded +1 Gauntlets of Blood
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    Adventures in the Chaos Scar {Adventure One: Stick in the Mud}

    That's right. I had forgotten that. I'm used to a friend who plays a dragonborn paladin, and he had to take a feat to do that. Hooray for fighters! And I forgot the +2 bonus to init, so it should be 12.
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    Adventures in the Chaos Scar {Adventure One: Stick in the Mud}

    With a roar of pain and frustration, the dragonborn fighter stands up. Mud flies from his body as his chest expands mightily just before a wave of acid rolls out from his gaping mouth. He follows the attack with a mighty swing of his sword, drawing the attention of one of the amphibious...
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    In what situations can one NOT use a power?

    True, but at lower levels the difference is more significant (d12+4 or d12). Besides, I'm not saying it's the best choice all the time, but there are situations where it makes sense. Say your warlord gives you a +5 bonus to your next attack vs. enemy. If you attack with twin strike, you'll...
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    In what situations can one NOT use a power?

    Except twin strike doesn't benefit from your strength/dex bonus. Damage is simply 1[W]. Basic attacks get 1[W]+str bonus or 1[W]+dex bonus. If you have a bonus to attack, which will only affect your first roll, you might want to use the basic and deal more damage with the one attack that's...
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    [4e]Adventures in The Chaos Scar [recruitment closed; OOC]

    Torash isn't comfortable with that. He'll stay about 24 squares away (120'), so that he can make it in two rounds. If that requires a stealth roll, I'll trust you to roll it, H4H (-2 mod).
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    Adventures in the Chaos Scar {Adventure One: Stick in the Mud}

    Just don't get out of sight, or walk into anything you can't run away from, Torash adds with concern. Give a shout if you need us, but I'd rather you avoid trouble.
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    Adventures in the Chaos Scar {Adventure One: Stick in the Mud}

    Torash steps forward, shield and sword at the ready. I'm not much for subtlety, he says to the others. If someone wants to scout, I'll wait. Otherwise, I'll be happy to lead the way and take the brunt of any unpleasant surprises waiting for us.
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    Adventures in the Chaos Scar {Adventure One: Stick in the Mud}

    I'll be standing next to you, then, Torash says to Chaihana. My sword and shield lead my way in combat, and challenge the enemy to break himself against them. Stooping to get his large frame through the opening, the dragonborn follows after the others.
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