Recent content by Campbell

  1. Campbell

    What gets me playing Draw Steel and not Pathfinder 2e?

    Booth Draw Steel and Pathfinder Second Edition put substantially more effort into non-combat mechanics than D&D typically does.
  2. Campbell

    Does Anyone Care? (Cosmere RPG)

    Yeah. So, over the course of the entire game the highest skill bonus you can reach is 10 (5 in a stat + 5 ranks in a skill). So much more constrained than even 4e's specialist to non-specialist range. There is no Difficulty Class guidance in the Endeavor chapter. It falls back on the general...
  3. Campbell

    Does Anyone Care? (Cosmere RPG)

    Characters are going to be fairly diverse because you really cannot hyper-specialize. At character creation skills are capped at 2 ranks and the cap only increases when you go up a tier. Until you get to level 6 (where the cap goes up to 3) skills remain capped at 2 ranks and you get 2 skill...
  4. Campbell

    Alternatives to map-and-key

    You don't stop running the game because you are in a skill challenge. The individual actions/roll still change the situation state, alter how difficult things are and have their own consequences beyond success and failure of the larger skill challenge. You still bring it every moment of play.
  5. Campbell

    Alternatives to map-and-key

    D&D should definitely be included, but not given special weight because more people play it. Vastly more people play Call of Duty than Clair Obscur, but the latter does not need to justify itself or have expectations for how it works by default based on the former. Vastly more people play...
  6. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Even if those rails are never tested due to social norms or enforcement from the group rather than the GM?
  7. Campbell

    Does Anyone Care? (Cosmere RPG)

    One of the key differences is that Cosmere/Plotweaver characters are more well-rounded and less specialized even if you focus on a single path for your character (you gain additional skill ranks at every level but the cap on how many ranks you can gain progresses very slowly). The heroic paths...
  8. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Games are not just collections of mechanics. They also have objectives, agendas and social rewards they are built upon. If you export the social rewards the set of player agendas from D&D into a game like Marvel Heroic, Monsterhearts or even World of Darkness games where you have stuff like...
  9. Campbell

    Does Anyone Care? (Cosmere RPG)

    So, part of the reason I personally have not felt compelled to really talk about it is because this is basically what we got during the Kickstarter. There's just not a lot of new to talk about because most of discussions we'd be having are the same as the ones we had last year around this time...
  10. Campbell

    Does Anyone Care? (Cosmere RPG)

    Not sure about online, but at least in our local group there's a lot of interest. I'm likely to run it once one of our two active campaigns (Wraith, Final Fantasy 8 Cypher hack) is up. I am also starting to look at using the Plotweaver system as a basis for a Wheel of Time game down the round...
  11. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    "You're welcome to run a ridiculous game where ridiculous things happen" is not "live and let live"
  12. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    @Micah Sweet The issue with "reality warping powers" is two-fold from my personal perspective: 1. You are applying the standards and play methodology of an unrelated style of play to one where those standards and methods are not in effect. No reality is being warped because there is no game...
  13. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    I don't think curation of options is particularly related to broader playstyle questions. I personally tend to favor curating the list of available playbooks when I run Masks, Monsterhearts, Apocalypse World, et al to have a level of thematic cohesiveness. This extends to more traditional games...
  14. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Sure. They're welcome to find their bliss elsewhere. Given my personal disinterest in world building for its own sake (though I generally end up doing a fair amount in support of other stuff) I am likely not the right GM for them.
  15. Campbell

    D&D General [rant]The conservatism of D&D fans is exhausting.

    My personal concern in these sorts of situations would be are players acting on their character's curiosity or their own? Do their actions make sense for someone who has lived in this world their entire life or are they acting like a Connecticut Yankee in King Arthur's Court? For any game I care...
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