It's kind of incredible how the release of the SRD into Creative Commons not only ended the OGL crisis but took the legs out from under the ORC License as well. I had planned to start publishing under ORC but
It's one reason I kind of miss the game going to level 30+ in the core like RC and 4E did. Levels 1-20 can be reasonbly common, it's the Epic tier that's vanishingly rare. By that time you're probably adventuring deep in the Hells or fighting archangels on the regular.
Honestly Wall of Force doesn't need any help so I'd generally err on the side of whatever makes it less powerful.
One time I held a Wall of Force until a pirate ship was about to broadside ours and then cast an angled wall of force between their vessel and ours. Bounced the cannon balls right...
Zovvuts apparently originated in 3E and were more associated with Orcus.
There's a 5E version in Monster Manual Expanded 2 but it's mechanically pretty weak (only 85 HP at CR7?) and the lore is... uh... 😬
The First World stuff is still just mythology even in the canon. This is stuff that happened so long ago not even the gods themselves likely remember it clearly--it would be like making a coherent narrative out of a concert you sort of remember visiting when you were 10.
I believe in 4E they were said to be some sort of angel allied with Bahamut but who knows what is and isn't still canon from 4E.
Aqaa is definitely shown to be in the Elemental Plane of Air in 5E sources so Djinn makes about as much sense as anything.
Though I do think it would be interesting...
Hard agree there. There are several things I don't like about it... the fact that the tattoos just appear for one thing. They're not really tattoos if they're not something someone inked onto your skin.
Plus one of them grants Find Traps (at the cost of two ki points!) which remains the most...
The party looks good (in multiple ways) but their clothes and gear are very... MMO/JRPG coded. I think that's what rubs a lot of people the wrong way. These feel lesss like characters that developed their looks organically and more like avatars someone built to look cool in a computer game
As far as I'm aware, Daggerheart doesn't have an open license and thus any additional content will be relegated to what Darrington Press makes themselves and licenses. I'm sure they'll have success and that having Perkins and Crawford will be a boon, but I'm skeptical anything will truly...