Recent content by Cognomen's Cassowary

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    D&D 5E Xanathar's and Counterspell

    "Just knock it off, please," was my point in the first place. I was reporting Caliban because he has violated the site rules, by making personal attacks, ascribing motives to others, taking cheap shots, and otherwise--though, in point of fact, he blocked me before I could report all of the posts...
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    D&D 5E Xanathar's and Counterspell

    There is nothing manipulative about trying to nudge someone toward more civil discourse. But point taken, I will begin reporting your disrespectful posts instead.
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    D&D 5E Xanathar's and Counterspell

    At this point, Fanaelielae should be offended. Your responses have been nothing but condescending and manipulative.
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    D&D 5E XGTE Errata

    "the weapon" - noun phrase, subject - What does the weapon do? "gains" - verb - Okay, the weapon gains what? "a +1 bonus" - noun phrase, direct object - The weapon gains a +1 bonus to what? "its" - possessive pronoun - "The weapon" is pretty clearly the antecedent. "The weapon" possesses the...
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    D&D 5E XGTE Errata

    I don't see how this invocation can be read to do either of those things. For starters, eldritch blast does not have a material component, so the weapon does not serve as an arcane focus for that spell anyway. Then, the invocation is pretty clearly giving three different benefits, written as...
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    D&D 5E [GUIDE] Pacts, Patrons, and Power, a Warlock guide

    Oh, I did miss the reaction requirement. All right, it doesn't seem that good, more of an emergency 50% chance to make a crit go away.
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    D&D 5E [GUIDE] Pacts, Patrons, and Power, a Warlock guide

    I'm not sure how much this matters when it's not available to other subclasses and is given to every hexblade. Still, let's give it a look mathematically. For a party of four 10th-level characters, a CR 12 or 13 provides a hard but not deadly encounter. According to the DMG, creatures at those...
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    D&D 5E [GUIDE] Pacts, Patrons, and Power, a Warlock guide

    I'm not sure why you say "a single attack." As I read it, you have a 50% chance to avoid any attack from that cursed creature that hits you, including spell attacks, opportunity attacks, and criticals. Seems decent.
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    D&D 5E Bellator Arcana - The Eldritch Knight Guide

    I think you are misremembering as regards the ablative absolute, though my experience of it is limited. As far as I am aware, ablative absolutes are phrasal, opposed to single words, and they require both a noun and a participle (or, occasionally, a second noun in place of the participle). I...
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    D&D 5E Bellator Arcana - The Eldritch Knight Guide

    Okay, way late to respond here, but I only just saw this comment. There is one possibility you have overlooked. "Arcana" could be a substantive adjective in the ablative, LightningArrow utilizing the ablative of means. Thus the title translates as "Warrior by Way of a Secret Woman." Now all...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    I think you are mostly right in this specific example, though you are glossing over some finer points--the sorcerer could actually nova for more damage by casting scorching ray out of a 4th- or 5th-level slot, and more yet by quickening and throwing out a fire bolt. Though the sorcerer would be...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    I would be curious to know why you say this. I consider greater invisibility + scorching ray our best single-target option outside of disintegrate. True, one of the most notoriously powerful multiclass combos beats out crown of stars. A single-classed sorcerer, of course, would not have...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    Your rationale for making Melf's minute meteors blue was that it does 50% more damage than fireball at 3rd level. Well, crown of stars does 370% more damage than fire storm at 7th level, 569% more than sunburst at 8th, and 104% more than meteor swarm at 9th. Unlike Melf's, it doesn't require...
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    D&D 5E [GUIDE] Playing Dice with the Universe: A Slant Guide to Wild-Magic Sorcerer

    Well, I won't deny that it could be fun, but I think you are overstating the case in a few ways. 1. Each casting only gives you a chance at a surge, unless you have a place to dump tides of chaos. Granted, that can be handled by fire bolting a sparrow every ten minutes, but that's the sort of...
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    [GUIDE] Born to be Wild, a sorcerer guide.

    Cool. Gut reaction is that you underrate crown of stars, but I haven't closely considered the math and mechanics of it yet. Are you going to look at the racial feats as well? Elven accuracy seems like an obvious winner, especially for wild magic.
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