Thanks Gideon. I'm happy to see your Zeitgeist campaign is still going strong (and is amazing, as always).
I'm not technically back, but I can be considered D&D-adjacent ;)
I'm looking at D&D again after years away.
I see that the 4e Zeitgeist campaign was fully published, that Island at the Axis of the World was published for 5e and that something's been happening on Patreon since then, but couldn't really figure out where its all up to.
Can someone fill me in?
Sorry to res a post from 7 pages back but I thought it was important to point out that it's equally valid to say "Listen guys, I was trying to make this game I spent hours and hours working on more fun for me by fudging a roll or hit point total now and again. I'm sorry for ruining everything"...
I don't think this sort of game is badwrongfun but I do think springing it on players without warning is sort of cruel.
I once saw a painted miniature belonging to another player. The miniature had clearly had a hand removed. When I asked the player why, he told me that the character had lost a...
More power to you, but I'd hate that approach.
If the rules of the game don't tell me that combat might cause my PC lasting injuries, IMO the DM better tell me before he imposes that as a rule.
Ditto with magic item use. I'm pretty sure wizards would have figured out in-game that wands can't...
Ooh!
As someone who hasn't read or played the Tyranny of Dragons adventures, what sort of outcome is this? "Bad guys win because you chose not to intervene in the right way"? Your comment makes it seem like helping the giant steal a dragon hoard was somehow the wrong thing to do.
And how many of them advertise the fact that the promise is broken because they can't handle one guy being absent? I'm not a 5e player so the delay doesn't bother me at all but the PR stuns me.
I didn't know there were only eight people working on the brand. I can understand that losing access...
I disagree.
I don't think any business in the world would have the chutzpah to tell their customers/potential customers, "Sorry, Mr X is on jury duty for four months. No one else in our organisation has the skills or time to look at that product you want until he's back, so just hang tight...
RangerWickett, sorry for the late reply, but I received an email the other day about receiving xp and thought I'd come back to check things out.
My campaign unfortunately fell apart shortly after my last post, and my group hasn't played D&D since.
It was a combination of the difficulties of...
Mine never had the chance to even see a curse. MacBannin's one attack roll missed because of a -5 penalty (his hands were handcuffed behind his back) and then he became target no. 1 once the players realised how troublesome his aura was going to be.
Commentary:
I knew that sooner or later my...
Session 19: MacBannin's Manor (part 2)
Session Summary (part 2):
Another casting of the Detect Planar Energy ritual that Gale had given them confirmed that the trail of energy – already fading and weak - ended abruptly beneath the 6th bridge of the Stanfield canal. RT3 checked to make sure...
Session 19: MacBannin's Manor (part 1)
Session Summary (part 1):
Nevard ushered the constables to the carriage that still waited for him, and together the seven rode through the bustling streets to RHC Headquarters.
Along the way, he told the RT3 what else he had seen on Cauldron Hill...