Genuinely curious. I don't see anything in the adventure path that would suggest who takes over for Delft after the events of act 3 with Saxby's role being assumed by Delft. We're at the last session or two of act 3.
If there's no one mentioned, do y'all see any issue giving the role to a...
Right, I forgot the king and Harkover know Permberton is a dragon. Perhaps I'll get The Royal Technologist to be part of that scene with my Technologist player then, get Serena to secretly request for the two of them to investigate the scene with her. That will allow my investigator player...
Woah! I'm just reading this now. Some of the players are "rightfully" a bit annoyed that they've been taken off the case. I wonder if I can get Captain Dale to request the expertise of Both pemberton, Harkover, and the Technologist PC. Especially since the technologist PC has a mechanical arm...
So I started the campaign with book 2. I'm giving the party 5 weeks of downtime before we start book 1. In that time, I'm preparing "something" for each of their characters to do for hopefully no longer then like 20-30 minutes real time. Goal is to have the downtime scenario be interesting...
Do you think having this be a small investigation before the party goes to axis island for book 1 will ruin anything in book 3? I'm not seeing anything that could be obviously too much info to give, especially since the player will be doing this investigation super covert. The player will have...
During their investigation, they were looking specifically for boats along the canal that were smuggling crates, and rolled a nat 20, With their interactions with the Bleak gate already in the adventure, they were able to figure out the method of getting materials to the bleak gate, but I'm...
Obligatory Players of The Great Change do not read.
So, were just about to wrap up adventure 2 in pf2e (which is the first adventure we've played as I swapped the order of 1 and 2 per thread advice i liked), and I'm preparing to have some downtime activities for the players to do before they...
(The Great Change Players GTFO. dont read) I'm dm'ing zeitgeist in pf2e. took your advice and running adventure 2 first. We're nearing the end of the dying skyseer adventure. Fun other timeline change, the Coaltongue is still in construction and the players started heavily looking for...
I'm coming from 5e so i'm mostly concerned with spells like augury or detect thoughts or speak with dead that can just uphend an entire mystery by themselves. So I guess my concern was mostly with how well the adventure dealt with these things as i'm gonna be converting to pf2e as i go. good to...
Ok that's good to hear. I'll probably let secret revealing magic slide then if the adventure seems to have thought about its implications. I'm coming from 5e and its just impossible to run any kind of mystery. I usually just block off those magics to let the story breathe but it sounds like the...
I'm gearing up to run Zeitgeist in pf2e next week. I'm wondering what other people have experienced with the likelihood of divination magic undermining many of the investigations and mysteries in the campaign.
In my own homebrew world I just flat out ban secret revealing magic and I'm...
Really interested in dming this adventure. However, I'm more interested in having the party as agents of the empires expansion. I want to try a story where the PCs are torn between their duty to country and what they value as characters. I want to try to make the decision of following the Empire...