Recent content by Coroc

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    D&D 5E The best solution for longswords

    Well is there a style attached especially for bastard swords which you cannot do with 2 handed swords? (Pure one handed swords are out here of course because they lack the versatility). My knowledgd is that 1 1/2 derives from the lenght of the hiltwhich is designed so you can put 2 hands on it...
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    D&D 5E The best solution for longswords

    Ahm thats what i wrote. "Hand and half" though is afaik naming convention dunno atm if of todays science only or also historical. It does not derive from fantasy only of that i am sure.
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    D&D 5E The best solution for longswords

    Not really, a bastard sword would be also called hand and half, so you could use it 1 handed from horseback mainly or eventually with a shield, but on fooot you would normally use it two handed. The "correct" naming of a one handed sword in longer than a shortsword in this period would be...
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    D&D 5E (+) What would you want for 5e Dark Sun?

    most individuals in ds are lucky to reach an age of thirty, no matter their individual theoretical life expectancy that is...
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    D&D 5E (+) What would you want for 5e Dark Sun?

    two third ass it to be on point
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    D&D 5E (+) What would you want for 5e Dark Sun?

    ok i should have been more precise, those planes available in DS are except from my statement.
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    D&D 5E (+) What would you want for 5e Dark Sun?

    Yep this would be an extraplus. No wheel, no connections no gates no spelljammers. Tbh you really do not need that for a good dark sunn campaign. No plot reason / twist or whatever gets to me which would make DS more interesting by adding planar travel of any kind.
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    D&D 5E (+) What would you want for 5e Dark Sun?

    Which is simple. just do 1d4 bonus damage, like from an enlarge spell. No fiddling around with attributes, which does not work at all in 5e or weapon sizes which also does not work at all with 5e. Of course some races should have better unarmed attacks. In my homebrew concept i use Thrikreen...
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    Shemeska's Planescape Storyhour - (Updated 14February2024)

    Wow if that isn't the most creative way of putting the party under time pressure i ever read. Incredible good episode, resolving some of the plot and opening new uncertainties.
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    D&D General My Problem(s) With Halflings, and How To Create Engaging/Interesting Fantasy Races

    whew that's a difficult one. halflings aka hobbits are from lotr and there they are the guys who do not want to go on adventures at all. That's for a start. And if they are forced to, then they are the ones who often have to be protected by the bigger folks. Otoh they are far kess likely to get...
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    D&D 5E Why do guns do so much damage?

    Which mainly is owed to the fact most guns were single shot for a long period, as soon as that changed the main disadvantage the "loading property" was gone and so was the use of swords (mostly). Still WW1 had widespread use of melee weapons and the sword / sabre for military use i nthe field...
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    D&D 5E Why do guns do so much damage?

    Oh, but now we are in the range of D&D modern, aren't we? :P
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    D&D 5E What is Barovia like in the winter?

    Both are better than England you surely wanted to write, isn't it ? :)
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    D&D 5E What is Barovia like in the winter?

    This. There may be weather conditions present or seasonal changes in effect, totally different than what would be natural, within the domains. I think there is one domain where it is constantly winter, with soem werewolf. But it is one of the older modules, form 2e or 1e.
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    D&D 5E Why do guns do so much damage?

    Your analysis is precise and therefore i give you a like, but the definition of that 6 second round, resulting in a hit or a miss with a sword is, as you stated, an exchange of blows - with the hit being the count for damage (whether it was the one big hit amongst many misses within that 6...
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