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If I take the scout strait up, I can get point blank shot and longbow proficiencies at lvl 1, take track at 3, and then start on things like rapid shot after at 4. Just a thought to make things easier.
What if I take away the Ranger's spell casting ability, or I can just take the scout base class and use it's bonus feats to gain track and the human bonus feat to get the long bow?
The scout has the skirmish ability which is similiar to sneak attack but instead of catching them flat footed, all you have to do is move at least 10 ft in that round. This makes the scout a completely mobile character.
Hey I'm Jed and I'm kind of new to enworld but I've been playing D&D for a few years now and I would like to join this campagain.
I've got a couple questions though.
What is your starting gold? Would I be aloud to make a cross class between the Ranger and the Scout (adventurer's handbook)...
These are great. I've been looking for something like this for a long time. I would like to see my 3.5 Lupine created if anyone is still working on new pictures. If you don't know what a Lupine looks like its basically a wolf mixed with a man. They bear wolf-heads, are totally covered in...