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dm_fromscratch's latest activity
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
Jinx!! And thx, seems I should check it out. Just got the QuickStart FreeRPGDay download.
Apr 5, 2024
dm_fromscratch
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TaranTheWanderer's post
in the thread
All magic is cursed…what types of mechanics make sense at the table?
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I forgot to mention that, if you chose environmental havoc, the power of the spell is reduced by an equal amount. But if you choose...
Apr 5, 2024
dm_fromscratch
reacted to
Umbran's post
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All magic is cursed…what types of mechanics make sense at the table?
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There is one game I can think of that has something very much along these lines - EN World alumnus Kevin Kulp's Swords of the...
Apr 5, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
Don’t worry, you didn’t miss it :) I didn’t mention it as this is the general TTRPG forum and I was looking for ideas outside the box...
Apr 5, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
This trade off idea is neat. Though taking feats to mitigate might feel like too heavy a tax. Hmm, gold skin, an incurable cough, and...
Apr 4, 2024
dm_fromscratch
reacted to
TaranTheWanderer's post
in the thread
All magic is cursed…what types of mechanics make sense at the table?
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Like
.
Here are a few ideas: Grim Tales is a d20 modern game and, to get magic you need to find 'spells'. If I remember correctly, spells...
Apr 4, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
So for example instead of using Inspiration to gain advantage on a roll (D&D 5e), you could use it to deflect a cursed effect aimed at...
Apr 4, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
In-game curse eaters and negative energy sinks could be cool. I’m also looking at meta-currency like inspiration or bennies which could...
Apr 4, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
I’ve done some limiting of classes/subclasses for narrative purposes. Going full martial with magic gained by feats tho I didn’t think...
Apr 4, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
I do like the idea of cursed magic accruing and waiting for a chance to unleash its chaos on the world, and the magic user weighing the...
Apr 3, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
One of the things I like about this is thinking how I might apply it to magic using enemies since the curse affects them as well. Con is...
Apr 2, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
Interesting thought and brings up the question of how mechanical vs how narrative the curse needs to be. I’d ideally like a balanced...
Apr 2, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
The WFRP take sounds neat and like something I'd want to take inspiration from. I am wary of making things too complicated, but...
Apr 2, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
I’ll take a look at DCC, and I think Shadowdark has something built into its magic system as well.
Apr 2, 2024
dm_fromscratch
replied to the thread
All magic is cursed…what types of mechanics make sense at the table?
.
Thx, I definitely do want to experiment with cumulative effects and explore permanent vs temporary. Agree on the severity/rarity...
Apr 2, 2024
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