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Recent content by exempt

  1. exempt

    Can a Mount be Surprised When the Rider is Not?

    I would have the mount roll a Spot/Listen check to see if it notices something. If it fails, then it still acts on the rider's turn, but it can't do anything special other than move (like fight; though it probably couldn't anyway since it's a surprise round). If it succeeds and the rider...
  2. exempt

    How do you handle death?

    IMC death is handled just as in the books, except that finding someone who can raise you is very difficult -- even higher-level players don't automatically have access to raise dead, etc. That makes dying arduous and the seed for an adventure in itself. It's not as onerous (to the players) as...
  3. exempt

    Lurk Reach Attack Augment = ?

    Rats. And thanks!
  4. exempt

    Lurk Reach Attack Augment = ?

    A simple question: My lurk just made 8th, and as happy as I am, I don't see the "reach attack" description in the text, though it's listed on the table. I assume the augment gives you a 5-ft additional reach to your next attack. Anybody have another idea?
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    "Epic" progression after 6th level

    I'm not 100% sure by your description, but it sounds like BAB, spells, saves, etc. etc. don't improve after level 6 except for what feats can do for you. Is that right?
  6. exempt

    Help for a game tonight please.

    Note that the sneak attack damage increments by +1d6 every 2 levels of rogue after the first, not every level.
  7. exempt

    A heavier blunt implement.

    Kinda... 2d6 is less likely than 1d12 to give you low numbers, but it's also less likely to give you high numbers. So it depends on how much spread you want in your damage potential.
  8. exempt

    Increasing combat mobility

    Good point. Maybe a cumulative -3 penalty to each attack after the first if you move immediately before the attack? For example, if you have an attack bonus sequence of +15/+10/+5, you can run up to the fisrt guy and smack him at +15, then move and whack the second at +10-3 = +7, then stay put...
  9. exempt

    Blind Characters

    What if they tie on their blindfold every time a fight breaks out? Hmmm... maybe still you'd lose it arguably, if you weren't using your ears as eyes all the time.
  10. exempt

    Increasing combat mobility

    Would it not be simpler to say that you can make up to your full allotment of attacks and move up to your base speed if you take a -5 circumstantial penalty on each attack after the first if you make more than one attack? Then you don't have to go about calculating distances moved and all. I...
  11. exempt

    Blind Characters

    I think in the end, regardless of what you do, the character should be less powerful or effective than a sighted version of the same. Sure, there might be a few situations when they shine ("The evil wizard casts darkness in the middle of your group." Blind character: "So?" while everyone else...
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    D&D rules bloat

    It's definitely bloated in terms of options now if you do allow the non-core books. It can be bewildering to look for a good feat, for example. With these modular additions, my guess is that D&D (2e, but 3e is catching up) is the most complex game ever invented. And for some strange reason, I...
  13. exempt

    Blind Characters

    My first 3e character was a blind sorceress, and the funnest I've ever played. Granted, we tweaked some rules a bit like letting her seeing-eye mongoose familiar tell here where the baddies were, but all the same she had a lot of problems that were enlightning and fun to deal with. We limited...
  14. exempt

    The most important people in the world (my players stay out)

    Yondelin The voice of Urden of Ten Thousand Rings booms across the gathering, "Please be at rest," and the participants begin to take their places. Not much is said as the leaders take their places, mostly in anticipation of the import of the meeting. Just as the last few find their seats, a...
  15. exempt

    Speed Freak

    But you need 12 ranks in Tumble and Jump to get in.
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