Recent content by Fenris-77

  1. Fenris-77

    Is it fun to plan a heist?

    In the games I've played the flashback has been a break glass in case of emergency sort of thing rather than a core gameplay mechanic. I think it does that job quite well. I also think that a lot of people who haven't played Blades think it's got some kind of obstacle-flashback play loop that...
  2. Fenris-77

    Is it fun to plan a heist?

    Planning a heist and the use of flashback mechanics aren't mutually exclusive. Personally I like heist planning, but it certainly can and does get tiresome when people start to try and over-plan for every little possible contingency (over-planning being the specific ailment that flashbacks are...
  3. Fenris-77

    What games, currently, have your interest?

    It's a historical OSR-adjacent rules set. It's got the best OSR combat rules I've had the privilege to read and so I am naturally busy hacking away at combining those combat rules with some more standard OSR fantasy mechanics and design goals. The original is set in the 15th century Baltic...
  4. Fenris-77

    What games, currently, have your interest?

    Currently: Dolmenwood, Shadowdark, Mausritter, and Stara Szkola.
  5. Fenris-77

    Into The Wyrd And Wild Makes The Woods Weird

    They might still have some stock here: Charles Ferguson-Avery INTO THE WYRD AND WILD (incl. Pdf) — ALL THE PROBLEMS IN THIS WORLD
  6. Fenris-77

    What's great about RPGing?

    Interestingly, Swords of the Serpentine takes this quote and turns it into a mechanic. Every PC need to write down what three things are best in life and those choices end up having mechanical weight.
  7. Fenris-77

    What's great about RPGing?

    The emotional high that can come with an awesome session and the burning creative need to write cool stuff down so other people can cool with your cool, if you get me.
  8. Fenris-77

    Arc Dream Announces Black Company RPG

    You aren't alone. It's a massive, sprawling, series and not everyone likes it enough to plow through the mass of pages and changes of PoV. The Bridgeburners, an army group in the novels for anyone unfamiliar, is IMO heavily inspired by the Black Company in a lot of ways, and the general tone of...
  9. Fenris-77

    Arc Dream Announces Black Company RPG

    Steven Erikson's Malazan Books manage the same feat IMO. Probably not a coincidence.
  10. Fenris-77

    Grade the Forged in the Dark System

    Oh I agree, it's not a weakness at all. It's only a difference. One that I think doesn't matter much, even though it gets brought up a lot by straightlaced trad boosters who want to find flaws with FitD.
  11. Fenris-77

    Grade the Forged in the Dark System

    Sure, 30 sessions is probably doable, but that's not 1st to 20th either. Frankly I don't know why people kvetch about that so much anyway, hardly anyone actually plays D&D that high on a regular basis anyway. It's accurate, but I'm not sure to matters quite as some people want to...
  12. Fenris-77

    Grade the Forged in the Dark System

    Well, sure I guess. The chassis is fantastic provided people design games around it that work to it's strengths. It's not, for example, a chassis that generally does long term games or huge ranges of character progression. Thus someone trying to foce it into a longform type approach a la most...
  13. Fenris-77

    Grade the Forged in the Dark System

    I find this topic kind of awkward. Blades and Scum are awesome, but not every FitD game is great just because of the mechanical chassis any more than every D20 game was great because of the chassis.
  14. Fenris-77

    Name Some Swashbuckling RPG's That Are NOT 7th Sea

    Swords of the Serpentine.
  15. Fenris-77

    Into The Wyrd And Wild Makes The Woods Weird

    I think that I haven't run an OSR game in five or more years that hasn't included at least something from this book. Wonderfully evocative. I'm running Dolmenwood right now and I'm still adding ItWW elements.
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