Recent content by Fenris-77

  1. Fenris-77

    What is "railroading" to you (as a player)?

    I completely agree, but that that is true is part of the reason why railroading is 'bad'. It obviates the conversation in favour of something else. Players will always sometimes try things that actually won't work, that's not what at issue here, but rather the GM response and rationale behind why.
  2. Fenris-77

    What is "railroading" to you (as a player)?

    Or, in the case of things that really won't work (as that does happen) working with the players to find alternatives rather than just saying 'no' and moving on.
  3. Fenris-77

    Shadowdark: Stocking A Dungeon Example

    The trick is have it feel like real, lived-in space with layers of history. I mean you don't need a ton of that for a dungeon this small, but you want some. I'd probably stick with the generation method you have and then see what occurs to you that might make good linkages between rooms, or...
  4. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    GW published their own RPGs for years with incompatible editions.
  5. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    Oh yes, GW has never published RPGs or had editions of those RPGs not be compatible. Never ever. Jesus murphy.
  6. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    That means .. what exactly. Let me rephrase that - I'm not the only one who holds a solipsistic and biased view of what the release of a new game edition means. I'm not sure how that helps.
  7. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    This is the core nonsense that supports your position. Of course I can speak to wider trends and opinions. The only reason you don't is that you don't have any that support your opinion.
  8. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    Every edition of every Games Workshop game ever.
  9. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    Like how you think that iterations of game that aren't compatible aren't the same game. Our hobby is littered with game iterations that are incompatible or only semi-compatible with one another. The only way to rationalize you PoV is to assume solipsism. Game companies don't owe you, personally...
  10. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    This begs rather a lot of questions.
  11. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    I think they are iterations of the same game. Some I like better than others, but yes, 4E is D&D in my opinion even if I don't much care for it.
  12. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    No no, it's all done by city ward, not the city entire. Ther are like 10 city wards. I'm quite sold on the general format of the mechanic, but I'm entirely unsure of the exact implementation. I will be tying it to a basic reputation mechanic, also done by ward. There's a lot of room in the...
  13. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    Good lord. OK. Let's just move on here, I think we've beaten this horse to death a couple of times over now.
  14. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    I'm working up an alternative encounter mechanic for the Ashalom city supplement, partially because the torch timer in SD, which I do love, is a bit od square peg when it comes to wilderness or urban adventuring. So I'm converting the Meatgrinder mechanic from His Majesty the Worm. I'll also be...
  15. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    Well, the extent that you care isn't really the prime mover here. But yeah, sure, suggest that WotC should have called 4E something other than D&D. It's still silly. Would you feel less excluded if they'd called it Feelings and Miniatures?
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