Recent content by Fenris-77

  1. Fenris-77

    Generative resolution

    Part of the deal here is what I'll call proffers. The player says I want to do X with the intent of Y. The GM responds with some framing and possible consequences. There's a moment there where the player gets the chance to reframe his declaration based on feedback. The initial declaration is the...
  2. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    I'm lips deep in designing my SD city/setting supplement and a lot of design thought is being given to a couple of key areas. One, how to tie characters firmly to the setting in interesting and useful ways, and two, how to make a city sourcebook something that's full of immediately gameable...
  3. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    Someone pointed out that there should be a C in Acquisitor. I can't be arsed to change the pic but I am blushing a bit. :D
  4. Fenris-77

    Shadowdark Shadowdark General Thread [+]

    I'm going to include my indiana jones class in the upcoming SoE book. This class has been marinating for a while but came into focus yesterday so I wrote it up. This is second draft-ish and probably is ready for playtesting.
  5. 1770097201242.png

    1770097201242.png

  6. Fenris-77

    Do you go in RAW 100%?

    Um, ok, I guess? This all seems very fussy. I don't think that dice falling off the table is in any way important to an account of RPG play, but that's just me. I think the project here suffers from a significant problem - the apparent identification of rules use as equivalent to play. RPG...
  7. Fenris-77

    Let's talk about "plot", "story", and "play to find out."

    Most PbtA games, for example, use adventure fronts and various countdown equivalent, which are precisely things happening in the background that the players don't know about (or at least not all about). Those games also have pre-prepped NPCs, Monsters, and locations with abilities and secrets...
  8. Fenris-77

    Do you go in RAW 100%?

    Rules also don't get used out of benign neglect rather than conscious choice. You see this both on the character side and GM side. So no, it doesn't have to be a house rule situation.
  9. Fenris-77

    Imperium Maledictum

    I thought the core rules were excellent. That said, I was a serious GM fanboy, also since the 80's, so maybe my prior knowledge filled in holes better for me? I don't really know what the rules would like for someone who hadn't played any 40K before. I do think that the core mechanics are the...
  10. Fenris-77

    Do you go in RAW 100%?

    There is a difference between using rules that are 100% RAW and using 100% of the RAW presented in a book (not counting optional rules, naturally). Not using all the rules is pretty common with complex systems, people either forget or simply can't be bothered (Bardic Inspiration anyone?).
  11. Fenris-77

    Do you go in RAW 100%?

    I can't quite get past how suggestive the thread title is. That's some strong posting. I'll give it a slow clap.
  12. Fenris-77

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Scum and Villainy is excellent proof that you can do a Star Wars capable game without having the IP. Obviously you do want the IP of course, and I agree that it's probably a massive pain. Plus in this case Disney is involved, so pain+.
  13. Fenris-77

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    Interestingly, I think that the SotS version of Gumshoe could probably do a pretty good job at Star Wars.
  14. Fenris-77

    Generative resolution

    It's based on Into the Odd with some nifty additions. Same play loop though.
  15. Fenris-77

    Who Should Make The Next Star Wars TTRPG, And What Should It Look Like?

    I find your excess of faith disturbing.
Top