Recent content by Flips

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    WOIN New WOIN errata?

    That is what is important, and I am sure a lot of playtesting has happened as well. It was just a concern that I had. Thanks for your replies :)
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    WOIN New WOIN errata?

    yes, if all high level enemies have that, it will help. having all of your players need to get it is harder, but having the monsters stack up the bonuses on players is less likely.
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    WOIN New WOIN errata?

    Or Grade 11 (8d6) with some strategic bonuses and exploits (high ground, aim, flank/xfire, point blank shot, jouster, luck) gets you to 11d6 or 12d6 pretty easily. I am not saying it is guaranteed to get you there all the time, but it not unlikely to come up. Maybe this is exactly as intended...
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    WOIN New WOIN errata?

    I am still concerned that just needing 3 sixes for a guaranteed hit trivializes high defenses at higher levels. Once you have a dice pool of 12 (through skills/attributes/equipment/bonuses) the target's defense is irrelevant 1/3 of the time. For a party of 6 that is 2 guaranteed hits, on...
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    WOIN Encounter Building Guidelines

    In my experience, if the foes are 2 or more MDP below the PCs, they will have a very hard time being effective without really using a lot of tactics (higher ground, cross fire, etc.)
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    WOIN [WOIN] My homebrewn Mass Effect adaption - Part 1: player races

    Looks great! I was also figuring out how to adapt the races for WOIN. My Asari work similar but are based on the race from NEW which has the life steal touch and is naturally psionic. I may co-opt your list of races instead.
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    WOIN Shields!

    It will be interesting to hear if this slows down your game a little bit more as each time you need to check whether the roll that beat your Defense (no shield) was still less than your Defense + Shield to determine whether to apply this extra SOAK. Also, how does the shield Defense bonus from...
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    WOIN I Prefer the Old Status Tracks

    The biggest issue I had/have with the new conditions is that when the dice pool increases for high level characters they are inflicting status on every second hit, which stacks up quite quickly.
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    WOIN Official Errata Thread

    Not sure if this was mentioned, but under Future Careers -> Academy for the Command School exploit it says: You automatically gain a military rank and the leadership skill at 1 rank However, the Errata 2.0 says: Leadership is now an exploit. This exploit allows you to donate your own LUC to...
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    WOIN Official Errata Thread

    OLD Pg.72 in the table it lists Longsword as a Medium weapon, implying it can be used 1 handed, but on Pg. 73 in the description it says it is designed for 2 handed use, which would make it Large. Also the damage in line with 2 handed weapons.
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    WOIN [WOIN] How to handle minion groups?

    Another way to deal with them would be in the same way D&D or Pathfinder have swarms. Treat them as one really large creature, give them an aura where they do automatic damage and can occupy the same space as other characters. So a swarm of thugs might be a Huge or Gigantic creature and then...
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    WOIN Shifter style Druid questions

    Well yes, and no. With a lower MDP and no natural ranks in combat he will be less helpful in combat. Without getting the natural skills of the animal scent, hunting, tracking, stealth and a lower MDP, he will be less helpful out of combat as he also has Druid skills to raise like...
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    WOIN Polearms

    Historically though, the polearm has been the main weapon of the foot soldier or for a knight or samurai when fighting on foot, especially by the late medieval period. Swords and the like were sidearms mostly. Its not crucial to my game, but it was something that I had notice. That militia...
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    WOIN Shifter style Druid questions

    Probably. Which might not be balanced. We would have to see. His original idea was from a Pathfinder/3.5 Druid type (which are admittedly overpowered as a class) but his big concern is that with a much smaller MDP, he won't be able to contribute effectively in animal form. We arent trying to...
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    WOIN Polearms

    I was just wondering if there was a general typo with all Polearms? Even the description suggests that they should hit harder than a 1 handed weapon "These weapons provide greater reach to the footman,greater angular momentum than shorter weapons", however they do less damage than almost all 1H...
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