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Recent content by g0gmag0g

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    D&D Basic Rules Updated

    I don't suppose any clever and industrious person has done a set of annotations that mark out where the changes are (to save stupid and lazy people like me from having to read it word for word and spot the amends)? :D
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    D&D 5E Princes of the Apocalypse campaign recaps

    That's a pretty nifty solution. Nice stuff. Although sending a low-medium party in after the disappearance of "high-level druids" sounds like a risky and unlikely strategy. Maybe a group of highly erudite sages, but ones who aren't used to missions in the field (i.e. low adventuring levels). :)
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    D&D 5E Princes of the Apocalypse campaign recaps

    Hah, yes, I meant an Earth/Water cult-off. I see what you mean about doing more with an alliance between those two cults (and with Air/Fire), but as I read the adventure it seemed more like Earth and Water have just about enough affinity to tolerate one another and cautiously agree reciprocal...
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    D&D 5E Princes of the Apocalypse campaign recaps

    It nicely fits in with the 'tactics & philosophy' of the cults as well. The Air cult "work in secret, using stealth", so placing agents is perfect. On the other hand, the Earth cult are "brutal and straightforward" - they saw, they smashed, they took. The only possible missed opportunity here...
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    D&D 5E Princes of the Apocalypse campaign recaps

    Entirely agree that the delegation should have a greater plot significance than it does in the written adventure. Some of the delegates are prisoners in various parts of the temples and nodes but beyond possibly tying into individual adventure hooks there is no other 'point' to the delegation...
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    D&D 5E Learning from Spell Scrolls

    It's a good question because the PH and the DMG do appear to give different rulings. In the PH - immediately before the section quoted in the original post - it says, "You could discover a spell recorded on a scroll in an evil wizard's chest..." as an example of when you might find a new spell...
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