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GiantKitteness's latest activity
GiantKitteness
reacted to
lewpuls's post
in the thread
Worlds of Design: How Original Is Your Homebrew?
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Like
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As GM do you need to worry about originality in your adventures? Picture courtesy of Pixabay. I previously discussed Innovation in...
Apr 6, 2024
GiantKitteness
reacted to
Reynard's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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PbtA versus something like Cortex Prime is interesting because as far as I know, there is no Cortex Prime like book for PbtA, no toolkit...
Apr 3, 2024
GiantKitteness
reacted to
Umbran's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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So, I think there's a bit of intricacy that can enter into this discussion - several of the engines you mention here straddle the line...
Apr 3, 2024
GiantKitteness
reacted to
payn's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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I will say im a bit strange when it comes to general RPGs in that I dont like true universal systems like GURPs or Savage Worlds. If I...
Apr 3, 2024
GiantKitteness
reacted to
Reynard's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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I think Shadowdark is a good example of innovation toward a specific milieu within the 5E design space.
Apr 3, 2024
GiantKitteness
reacted to
soviet's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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The main point to make is that games can be universal in terms of genre and subject matter but how you approach those genres and subject...
Apr 3, 2024
GiantKitteness
reacted to
Reynard's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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One aspect of TTRPG design that interests me is the choice between creating a bespoke system for a particular...
Apr 3, 2024
GiantKitteness
reacted to
John Dallman's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
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Like
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I mostly run GURPS, simply because the kinds of semi-historical games that I like to run fit it well, and my players are used to it. I...
Apr 3, 2024
GiantKitteness
reacted to
payn's post
in the thread
From Bespoke to Universal: Let's Talk About TTRPG Systems and Themes
with
Like
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I just received my Cowboy Bebop KS recently. I sprung for the special dice sets for each character and figurines too. There are rules...
Apr 3, 2024
GiantKitteness
reacted to
Morrus's post
in the thread
ICv2 Reports Disappointing Year For Hobby Games Channel: TTRPGs Down, D&D Declines 30%
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Like
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According to ICv2, 2023 was a tough year for hobby game sales. The US and Canada market increased by just 1%, which was less than the...
Mar 30, 2024
GiantKitteness
reacted to
Whizbang Dustyboots's post
in the thread
RPG Crowdfunding News – Dagger in the Heart, Sundered Isles, Surviving Strangehollow, and more
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Like
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"Overpowered."
Mar 30, 2024
GiantKitteness
reacted to
Whizbang Dustyboots's post
in the thread
RPG Crowdfunding News – Dagger in the Heart, Sundered Isles, Surviving Strangehollow, and more
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Like
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Yes. Stuff that might be so good that it would be unbalanced.
Mar 30, 2024
GiantKitteness
replied to the thread
RPG Crowdfunding News – Dagger in the Heart, Sundered Isles, Surviving Strangehollow, and more
.
I see, so OP crunch would be rules-heavy system additions that make PC’s too powerful?
Mar 28, 2024
GiantKitteness
replied to the thread
RPG Crowdfunding News – Dagger in the Heart, Sundered Isles, Surviving Strangehollow, and more
.
Hi EGG, please forgive my ignorance, what is OP? From your comment on The Tomb of Intangible Treasures ?
Mar 28, 2024
GiantKitteness
reacted to
Michael O'Brien's post
in the thread
Free
[Chaosium] Download the free Basic Roleplaying ORC Content Document – sell the games you create royalty-free!
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Basic Roleplaying's Universal Game Engine is available royalty-free for personal and commercial use under the Open RPG Creative (ORC)...
Mar 11, 2024
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