Yes D&D is steeped in medieval fantasy lore, but D&D and fantasy in general is often best when it offers something new. A fully fleshed out culture of dark-skinned, nomadic human seafarers with a matriarchy based on ancestor worship would be an interesting addition to a world with elves and...
But we see Forgotten Realms broaden this concept of a monk's unarmed tradition being solely in the domain of an Asian influenced culture. The monks of Ilmater are a perfect example of unarmed combat devoid of Asian influence. I would like to see more things like this developed that are devoid of...
Psionicist should be a unique class but built on the Sorcerer backbone and use the spell point system from the DMG, but it needs it's own unique Spell (Powers) list that does not overlap with any of the current spell lists. Archtypes should be chosen at third that reflect a concentration in one...
Zephyr Strike is too powerful to be a first level spell. It needs to be second level. I like it though. Guiding Hand violates a 5e guiding principle. It destroys story line. It is the reason that Know Alignment was eliminated and Detect Lie was modified in fifth edition. Ceremony (Atonement) is...
The more I think about it, the less I like stone. I wanted a sword mage as a subclass of fighter and this steals it's thunder. I don't really see Sorcerers as melee characters.