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hawkeyefan's latest activity
hawkeyefan
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Upthread I asked, Now there's more evidence that you may well be - apparently you're not playing "story now"/narrativistic BitD!
33 minutes ago
hawkeyefan
reacted to
pemerton's post
in the thread
Grading the Burning Wheel System
with
Like
.
That's not surprising - not that I know what your limit is, before this post, but it's a reasonably complex engine and so it's no...
Today at 3:28 AM
hawkeyefan
reacted to
Autumnal's post
in the thread
Grading the Burning Wheel System
with
Like
.
I have resumed reading and will be trying some experiments in chargen sometime in the next few days. It is somewhere close to my limit...
Today at 3:28 AM
hawkeyefan
replied to the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
.
Okay, so the players pick the scores. Sometimes something may become more pressing than other concerns, and so it gets priority. That...
Today at 3:27 AM
hawkeyefan
reacted to
innerdude's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Why is it so difficult for some to differentiate the presence of certain pieces of content within a scene and what is at stake in a...
Today at 2:14 AM
hawkeyefan
reacted to
Campbell's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
I think a game ran and played according to best practices will look a lot like that and I think it's where the game really sings. It's...
Today at 2:02 AM
hawkeyefan
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
That's quite a hobby! Right. So, here's some of Aedhros's PC sheet: Lifepaths (4)= Born Etharch, Spouse, Griever, Deceiver Backstory...
Today at 2:02 AM
hawkeyefan
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
I don't know what this means. The notion of what is at stake in a scene is about the player of the game. It's a concept that sits in the...
Today at 2:01 AM
hawkeyefan
reacted to
Campbell's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Let's forget about labels and instead discuss the sort of play experience I look for when playing games like Blades in the Dark. I am...
Today at 1:59 AM
hawkeyefan
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Haha
.
Come on, pics or links or it didn't happen!
Today at 1:57 AM
hawkeyefan
reacted to
soviet's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Love
.
I'm following two threads at the moment. This one is (lately) about how narrativism doesn't really exist and players of D&D 5e are just...
Today at 1:57 AM
hawkeyefan
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Every time I invite you or other posters to do so, you decline. Like, where are your examples of narrativistic 5e D&D play? Over this...
Today at 1:55 AM
hawkeyefan
reacted to
pemerton's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Not remotely. The player declares an action: I stab the Orc. Dice are rolled to find out what happens next. (The earliest RPG I know to...
Today at 1:55 AM
hawkeyefan
reacted to
zakael19's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
^ since your “that” has no referent and my response was to somebody else about clarity of skill uses and examples, you’re once again in...
Yesterday at 10:19 PM
hawkeyefan
reacted to
Campbell's post
in the thread
What makes an TTRPG a "Narrative Game" (Daggerheart Discussion)
with
Like
.
Um. Daggerheart uses conflict resolution. It explicitly uses Apocalypse World style GM moves and its rules for action rolls snowball in...
Yesterday at 10:19 PM
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