Yeah this is precisely why I say that Paladins are very powerful in practice because a lot of tables don't run many encounters per day so Paladins can have more impact on combat when it matters but if you do run a good number of encounters per day Paladins are going to run resource dry while...
Are you assuming that the Paladin casts searing smite prior to smiting or are you doing a simple smites every round calculation versus a rogue getting a sneak attack every round?
I feel like that's a little uncharitable because @Crimson Longinus is likely arguing from the perspective that the best way to role-play through social interactions is in a free form way and I actually agree because you're talking over things when you role-play anyway, not trying to simulate...
I definitely get a Greek mythology vibe from the gods of the Forgotten Realms, but I think having any Gods in your setting which are just inarguably real is always going to be messy even if they aren't wacky loose pantheon deities who are little more than humans with an absurd level of power and...
I think one of the more interesting discussions pertaining to good RPG design is the length one is willing to go to in order to achieve narrative and mechanic cohesion and what the proper midpoint between those things would be. Obviously, there is a great level of subjectivity involved in this...
I have very poor opinions of B/X in general but I won't go into those here. If I'm being honest, I think its inclusion would probably speak more to my distaste for unclear and bizarre spell descriptions (such as the summon spell you mentioned) but also to my distaste for its theming, which you...
Definitely would have banned MYFAROG if I had known what it was, same goes for NuStar Frontiers. I actually mentioned LotFP in one of my posts because it's one the worst eamples of a BECMI game. Extremely puerile and edgy with heavy use of ultra-misogynistic themes which would have made...
I think one mechanic I think only degrades the experience when removed is a lack of die rolls to adjudicate outcomes. Part of the fun of the mechanical elements of an RPG system is mitigating the range of possible rolls through your selection of character options but it is that uncertainty, and...
I don't think that's necessarily true depending on a character's goals and desires. Liches still exist on FR, and that's not just because they don't want to lose influence on the Material Plane, but because many characters would view eternal servitude to a deity in one of the many outer planes...