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This is my try using your idea. And thx it was a great one :)
Martial Exploits - Trip, Disarm, and Sunder
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Condition: Unbalanced
A character who is unbalanced is a little slower to react, and a little slower on...
After reading DeadGods idea of using conditions as critical hit effects. I made this system. I know it might not be as simple as the OP initially proposed, but I like the idea and my group is using it now. It actually solved another problem for us. When a battle was heavily leaning towards the...