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I'm not sure this is actually a problem with the design, so much as it is a potential fault in group-character integration. But your remark about Batman here actually made me think back to the first page idea about sending other paladins to confront the character - if you read enough Batman...
@skerritthegreen
I'm reasonably certain that we were just having a disagreement about the appropriateness of other people's comments in the thread. I'm also reasonably certain that we disagree still. But since I happen to think those people (Pauper and Tia, I'd give you more XP if I could!) did...
@skerritthegreen
I'm going to stand on my statement at the end of my post: that makes for a very odd reading of the OP's post and comments, and one that doesn't match the tone of his remarks at all, which sits very awkwardly with your suggestion that we "focus on the original thoughts." His...
With due respect, given the context of how it was brought up and the high degree of relevance to the OP's attitude toward the thread topic, pointing out that the OP is putting an extremely biased and frankly nasty spin on an aspect of his GM's identity seems highly relevant. I think that...
I think this a very "it depends" answer for me. It's worth noting that I didn't buy SCAG, though I get to have it in my house because my lover did; I've got exactly the wrong mix of familiarity with and general distaste for the Realms for the book to appeal much to me personally. That said, I...
Pretty much what Ezekiel said - Circle of Death is a horde-killer, and a vicious one. It's great in its niche, but I do think that the necromancy spell list (especially at higher levels) has a nasty shortage of good spells (especially damage spells) that could use some work.
Things I completely loved:
Both Monk subclasses immediately made me want to roll characters. So did the Purple Dragon Knight, both Rogue classes and the Storm Sorc (though I've seen it before in UA, but it's still cool), and the Bladesinger. For a book that didn't include a huge quantity of...
The spell my party is most afraid of is Power Word Kill, because it snuffs anyone without d10 hit dice AND at least a +4 con save without any save or protection at all, and Counterspell on it will absolutely save someone's neck. The spell they're second most afraid of is a well placed Prismatic...
So I just wanted to pull out this piece of what you wrote and respond to it, because I think variations on this are behind a lot of the unhappiness I see on this board with the way that WotC is approaching the Realms and D&D in general. What I'm about to say may sound a little harsh, and I...
Building off what I said a moment ago and the thought I just had as I switched back over to the MMO I'm playing right now, I actually think the book got about the support and page count it ought to have. This is not, on reflection, a book for the hardcore Forgotten Realms fan. I think it's very...
I thought it was pretty clearly a beginner's guide to the Realms with a few neat mechanical options attached, personally, and in doing that I think it succeeded quite well. I'm not sure how much use a lot of long-time players (i.e. the folks on here) would have for it, but I think it had a plan...
I generally lean on the side of advising a custom setting that's just whatever you think of as the basic tropes of fantasy for new DMs, unless you're a) an obsessive planner who can't stop worldbuilding or b) sensitive about exposing your creative work to others. In both of those cases, a...
Hey I LIKED Sword and Fist! Which probably is more a comment on my bad taste than anything but nevermind, anyway....
Ahem.
Paizo, not to get too off-topic, is in the business of keeping the dead corpse of someone else's product twitching along at a reasonably attractive shamble, and the best...