Recent content by Incenjucar

  1. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Oddly enough, I'm playing a gnome these days, albeit in Pathfinder, where species/ancestries get a lot of fun options. As a "chameleon gnome" I have color-changing hair, which gives me acces to stealth bonuses and an AOE feint, plus being a gnome let me get a familiar for cheap.
  2. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Gnomes are the ones traditionally left unplayed.
  3. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Dwarves basically need some trick that can come up in most combats without the DM's choices or character class being a factor, OR they need a big suite of passives that are DM-dependent.
  4. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Dwarves usually don't have a lot of actively useful features, and often come with drawbacks, so there's not much of a mechanical draw.
  5. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I have a personal philosophy to never do in a game what I could do in real life, and to overall seek new experiences, so I will almost always try something new when given the chance. I will respect in others their preferences but if I do something too samey I will literally physically fall...
  6. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Adventuring comes with all kinds of motives, including protecting your idyllic home life, tourism, curiosity, research, preaching, greed, wanting to be where the people are, persecution, a desire to taste all the things, barding it up with boss monsters, etc. There is not a Platonic ideal of...
  7. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Unless that shape is very low magic, low flight, low underdark, and also the dragons on the maps are real and hate tourists...
  8. Incenjucar

    D&D General Frustating Misunderstandings About Warlocks

    Communication solves this immediately. This is a social game, so it's an excellent chance to practice core social skills. There are certainly your indecisive Calvinball players but you'll need to work with them regardless.
  9. Incenjucar

    D&D General Frustating Misunderstandings About Warlocks

    A good chunk of people have a hard time keeping RPG information sorted, even for just one character. YouTube entertainers are generally focused in very different skillsets and are dealing with time crunches for feeding the algorithm and a myriad of other distractions, including other RPGs, and...
  10. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Really, who truly has the perspective of living in a world of magic, should remove that from the game.
  11. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Being a person isn't being human. If we develop sapient AI or meet sapient aliens they will be people. I would expect "people means human" to be the offensive idea, along with the term "humanoid". Some sort of collective intelligence (arguably some kinds of deities) might arguably be different...
  12. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    They're all people. Biology isn't even required.
  13. Incenjucar

    D&D General Mike Mearls says control spells are ruining 5th Edition

    4E epic was delightful except that it was half gap levels, so it was really 5 levels instead of 10.
  14. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    Setting player expectations is important. I play mostly in sanctioned games, which means the GMs can't really modify anything anyways. I'm still able to lay out some character lore, but I'm playing those characters in the current situation. My rogue/bard burlesque saloon performer who worships a...
  15. Incenjucar

    D&D General Wildly Diverse "Circus Troupe" Adventuring Parties

    I generally use the Venture Brothers as my model, which is a good 80% comedy but with enough drama to make things hurt. In general it's good to set tone expectations, and the DM can enforce a lot of it with the nature of consequences.
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