The next horizon is more adventure products design with use at the table in mind. There are less adventures written because making a "good" one is hard. Reassembling existing mechanics into new shapes is much easier. That is why you see more games than game content.
Not that I haven't published...
Fight for higher rates, your worth it! Game writers should be collectively stand for .15 minimum with .25 for proven writers.
We should start with Game-writers Union (GU). I'll begin. Vanishing Tower Press, as a matter of policy, pays writers .15 minimum with .25 for proven artists. Unless it...
I have been compiling charts and tables from the poorly presented Space Opera rule book in attempt to find the relatively simple game underneath. Here is my latest blog post with Ground Combat charts. There is a link on the post to the other 2 PDF sheets I've created as well
The success and popularity of the OSR rests on the quality of adventure content. As a game master the stuff is so full of flavor and imagination I don't need to change much. The adventures coming out of this DIY OSR communities ears makes me go "I gotta run this, and I know just how I want to do...
The game discussed on the historical, smash-hit first episode of Hobbs & Friends is now available as POD book on RPGNow.com as well as the game's first supplement, Horrors Material & Magic Malignant!
L2 The Assassin’s Knot (1e, Levels 2-5) — Seth White [reserved on Nov. 16, 2016] I'll bug Seth and see if he knows when he will have it completed.
And Stan Shinn should be releasing L1 The Secret of Bone Hill (1e, Levels 2-4) — Stan Shinn [reserved on Nov. 15, 2016] anytime soon!
Christopher Walzak has just released Classic Modules Today: I2 Tomb of the Lizard King 5e conversion guide as well as Classic Modules Today: I3 Pharoh 5e conversion guide. Both are available at the DM's Guild along with 38 other completed 5e conversion guides.