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Recent content by JarvethDarksmith

  1. J

    PFS #30: Cassomir's Locker

    "If there truly is no other exit in there, I agree, it would be a good place to hold him until we're ready to turn him over." says Evrand as he moves in to join the others on the stairs. Looking for any possible thing that could be used as an exit; also getting a good look at the block and...
  2. J

    PFS #30: Cassomir's Locker

    "We should at least find out the answer to the question of just what he *is* doing here,! Evrand advised. "If he's connected with what's going on down here every bit of information we can get might mean something."
  3. J

    PFS #30: Cassomir's Locker

    I'm assuming we're out of initiative then? Seeing the man is now unconscious, Evrand turns his attention to his allies. "Pavanna, Jalil, one of you should get him stabilized. We should question him, find out just what he was up to down here, and if he knows anything of the goings-on."
  4. J

    PFS #30: Cassomir's Locker

    Evrand's expression now displays equal parts menace and sarcasm. "Time to have a taste of your own medicine, you pathetic piece of sewer-scum," he says, mockingly. A wild, almost primal chant begins resounding through the room as he directs his entire attention into friving fear into the heart...
  5. J

    PFS #30: Cassomir's Locker

    Evrand is struck by the waves of energy sent out by the "Groetus-worshipping dog" as Pavanna so aptly called him. However, he attempts to get off a shot at the twit. Is this the same spell or a different one? If the same, Evrand also goes running back the way he came. Will save, attack and...
  6. J

    PFS #30: Cassomir's Locker

    Evrand moves a bit to the northwest to give Jalil space to move in, then lets another arrow fly, this time at the man in half-plate, while at the same time signalling for his comrades to focus on the armored one as well, seeing as he seems to be the toughest to take down. Movement is 1 square nw..
  7. J

    PFS #30: Cassomir's Locker

    Having effectively enthralled the man in half-plate, Evrand turns his attention to the blue creatures. Focusing on the one western one, he fires an arrow towards it, which he realizes is not one of his best shots.
  8. J

    PFS #30: Cassomir's Locker

    Obviously not at his quickest, Evrand moves 20' west and 20' north, then begins a mesmerizing chant directed towards the plate-mailed human, of a pace and pitch intended to capture his attention and keep him momentarily occupied. Daze, DC 13 If I'm misreading the layout on the map, let me...
  9. J

    PFS #30: Cassomir's Locker

    As he follows the rest of the party, Evrand silently sheathes his rapier and readies his bow for firing. As the group moves into the room, Evrand remains toward the back, while keeping inconspicuous and trying to get a good look at the crates.
  10. J

    PFS #30: Cassomir's Locker

    Did we ever decide what was coating the arrows?
  11. J

    PFS #30: Cassomir's Locker

    Evrand was noticing that Pavanna seemed to be working on her own schedule and agenda. He watched her carefully to try to determine if she truly was unaware that discussions still continued back in the spider room, or was just choosing to focus only on moving forward regardless of what other...
  12. J

    PFS #30: Cassomir's Locker

    Evrand hears Jilal's call from the room where they had just been. "I suppose it mightn't be a bad idea to check into what they've found." So saying, he dashes back over to where the others are. Seeing the bolts with their liquid coating, he turns to Kronk and Jilal. "What would you two wager...
  13. J

    PFS #30: Cassomir's Locker

    "Aye, Kayleigh's got the way of it," Evrand observes as he heads northward following behind Jalil. "We'll see what lies further on." As he walks, he keeps an eye on the path ahead for any sign of danger. Yikes--I see I missed a round--sorry about that!
  14. J

    PFS #30: Cassomir's Locker

    As Evrand sings the final phrase of his rallying verse, he punctuates it with a quick step in toward the overgrown arachnid and a flourishing slash of his rapier which, unfortunately, turns out to be more flourish than slash. One more sustain of inspire courage, then north 1 and rapier attack...
  15. J

    PFS #30: Cassomir's Locker

    As Evrand's song continues to ring through the sewers, he advances toward the eight-legged menace, rapier at the ready. He's wishing now that he'd had his bow drawn, but decides he's got enough going on at the moment. Sustaining Inspire Courage, moving 2 NW (3 if only the 1st diagonal counts...
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