Now that's rude and childlike gainsaying; I am not rehashing edition warring codswallop, just calling it out/labelling it for what it is; for posterity, if-you-will.
Like Pathfinder 2, I would like if they got rid of OAs for everything (the ill-tempered hedgehog) and made it a Fighter and certain monster specific feature (maybe optionally gained by a Feat).
Nice, at least we've established it's crap rhetoric not worth rehashing; do not want new players to be lead astray of the real history by edition warring nonsense.
That was mostly a construct to dismiss; writing people off that don't like 4th Ed as having never played it, or never having played it properly or what-have-you and assigning its failures to everything except the game itself.
Total, I know, I instantly got the original 1979 edition (worm cover) and The Duel and Spice Harvest expansions; I also got some custom made Minis/Tokens (forces, including the new Ixian & Tleilaxu expansion) and an enlarged neoprene mat (the board) from Etsy.
Yeah, one thing I really like about PF2 is it removed OAs as default for all, only some classes and monsters have them.
I have house-ruled that over to 5th Ed (only the Fighter has OAs as a 1st level class feature, and certain monsters).
When I was heavily into M:TG back in the 90s, there was a really good online version (all cards from all sets, Beta, Arabian Nights, etc, were available to build your deck).
I've been tinkering with:
Note: Only Str mod is added to weapon damage (save loading weapons), never Dex.
Variant: Weapon Damage Dice by Class
When making a melee weapon attack, you use your choice of your Strength or Dexterity modifier for the attack roll.
When wielding a weapon in...