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I'm a firm believer in not having to know what the player rules are as a DM. I run a casual table at a game store and never know what what people will bring to the table.
The annoying player-facing rules are those always-on abilities that disclose secrets. I need to know those with some...
I've been hoping the new layout on the 2024 books will allow me to photocopy the background, race, class & subclass I am using. Resulting in an easy do-it-yourself playbook.
I have two thoughts:
Synergies
It can be hard for new player of a system to understand how options work together. Now some choices are pretty stand alone, but others can either work against each other or fail to keep up with the expected power curve.
Lock in
Some choices are difficult to undo...
When I was a teenager, I had all these big plans for GMing D&D and Traveller. They never came to anything.
When I was in my forties and started roleplaying again and, when I was ready, I actually managed to do it. By then I was much more practical in what I needed to do.
Now, one of my sons in...
I think there is a certain amount of fluidity in these sorts of definitions used in frameworks. By expanding the definitions, you increase the use cases for the framework and apply them in more situations. (For example, in FATE everything is a character).
My previous experience with cards from Hero Kids, is that they are fiddly. But, wonder if they solve the problem of paper based character sheets.
D&D paper character sheets have the problem of how much of the book you rewrite on your character sheet. Maybe you could layout the cards on a...
I think that including elements for the moon circle would make sense.
But I think that a better question is 'what wouldn't you allow to wild shape or polymorph?'
I have a player who is currently searching through the monster manual book and asking about all sorts of creatures. It all seems...
There are a lot of topics on DnD on these forums that are rehashed again and again and again. I think that it is the nature of general forums.
On the positive side, people are interested even if they engage for a short time and then walk away forgetting the details. Maybe they will play one...
Thanks for the examples. I really need to see a complete text to get my head around how all the pieces fit together. I'm interested to see how the system pushes forward the story like you mentioned.