Recent content by Khisanth the Ancient

  1. K

    3.5 IH stuff from my old notes

    Added a description and some extra powers to the Muhlatimic Dragon. This next one isn't at all epic, but it was made with the IH Bestiary golem guidelines... Energy Golem Large Construct Hit Dice: 9d10+30 (79 hp) Initiative: -1 Speed: 30 ft. Armor Class: 20 (-1 size, -1 Dex, +12 natural)...
  2. K

    3.5 IH stuff from my old notes

    I also found this in my notes, nearly complete. I'm pretty sure a Muhlatimic Dragon should be far more powerful than this, but this thing is already absurd, so.... Muhlatimic Dragon Ultimate Dragon, Infinity Dragon, Eternity Dragon Beyond size/Macro-Small Dragon Hit Dice: 2000d1000 +...
  3. K

    3.5 IH stuff from my old notes

    Yeenoghu Demi-deity equivalent demon lord (17 integrated barbarian levels) Large Outsider (Chaotic, Demon, Evil, Extraplanar) Hit Dice: 34d20 + 340 (1020 hp, 2040 hp in realm) Initiative: +13 Speed: 120 ft Armor Class: 58 (-1 size, +30 natural, +6 divine, +5 Dex, +8 deflection), touch 28...
  4. K

    3.5 IH stuff from my old notes

    Juiblex Demi-deity equivalent demon lord (16 integrated sorcerer levels) Large Outsider (Chaotic, Demon, Evil, Extraplanar) Hit Dice: 32d20 + 256 + 32 (928 hp, 1856 hp in his realm) Initiative: +8 Speed: 30 ft., swim 30 ft., fly 90 ft. (perfect) Armor Class: 49 (-1 size, +24 natural, +4 Dex, +6...
  5. K

    3.5 IH stuff from my old notes

    Hmm, now looking at those demon lords again, U_K on the old website has Demogorgon at CR 45 w/one artifact (not CR 60 with four) for 50 HD/Lesser Deity equivalent. So maybe they should just be missing those artifacts (and lower CR/ECL because of that), rather than trading them for more...
  6. K

    3.5 IH stuff from my old notes

    I feel like Divine is mostly useful for breaking through protections, yeah. Goodbye wall of force, and so on. I mean, you can get something out of Cosmic if you trade an item for more divine ability slots to get it as an Esoteric at lower-mid divine levels... I was messing around with what the...
  7. K

    3.5 IH stuff from my old notes

    I kinda agree with you, but it's meant to be balanced with the existing Effects - Transcendental is d100 and Cosmic is d20. If it was d100 + Gravitic effect, it'd be strictly better than Transcendental Effect. Still, yeah, the high level damage dealing Effects are kind of pointless... the 320...
  8. K

    3.5 IH stuff from my old notes

    I also found this list: Huitzicoatl: Hero-Deity, 20 HD, 10 integrated Barbarian levels, no portfolios; Wind Breath. Goel: Lesser Deity, 44 HD, 22 integrated Rogue levels, Madness and Winter Portfolios; Superior Icy Hand, Quintessential Shot Adei [aspect of Hureila]: Demi-deity, 30 HD, 15...
  9. K

    3.5 IH stuff from my old notes

    Supernova [Effect] (Transcendental Ability) Your [Effect] ability strikes with the power of an exploding star. Benefit: The effect deals 3d20 divine damage per hit die of the effect as the target is consumed in the ultimate energies of a dying sun. In addition, crushing gravity waves deal...
  10. K

    The Shark of Worlds, The Great Wall is broken, Xochipactli is back

    LOL, I say this, and then I get bored and write up a full Demiurge... Kadmon (The Eternal Warder) Demiurge Stage I, Integrated Levels Cleric 20 / Fighter 20 / Sorcerer 120 Colossal Outsider Hit Dice: 320d1000 x2 (640,000 hp) Initiative: Perfect (+61) Speed: Superluminal AC: Perfect or 568...
  11. K

    3.5 IH stuff from my old notes

    Eitrdrake Colossal Dragon Hit Dice: 50d12+750 (1,350 hp) Initiative: +4 Speed: 100 ft., swim 100 ft. AC: 52 (-8 size, +50 natural), touch 2, flat-footed 52 Base Attack/Grapple: +50/+86 Attack: Bite +70 melee (8d6+20/18-20) Full Attack: Bite +70 melee (8d6+20/18-20), tail +70 melee...
  12. K

    3.5 IH stuff from my old notes

    More stuff from my old Norse Pantheon notes (slightly edited): Major Gods of the Norse Pantheon by Divine Status Greater: Odin Intermediate: Frigg, Hel, Thor, Tyr Lesser: Bragi, Forseti, Frey, Freyja, Heimdall, Loki, Sif, Ullr, Vidar Portfolios of Major Norse Gods Odin: Knowledge, Magic...
  13. K

    3.5 IH stuff from my old notes

    Went back and fleshed out Odin a bit more. Still not sure what the Epic Spell DC bonus for Hlidskjalf should be... it should be impressive; since the throne is fixed, it should be a bit more powerful than a standard artifact. I'm actually not real happy with Extra Portfolio (War) - sure, he's...
  14. K

    3.5 IH stuff from my old notes

    This one isn't 100% complete, but here he is... Odin God of the Hanged, Father of Victory, Terrible One, All-Father Greater Deity (Integrated Levels: Fighter 20/Wizard 30) Medium Outsider (Extraplanar) Hit Dice: 100d20 + 1700 (3700 hp; 7400 hp in godly realm) Initiative: +17 Armor Class...
  15. K

    3.5 IH stuff from my old notes

    New Weapon Special Ability (Destroying): A destroying weapon's blade is sheathed in faint green light. It disintegrates part of its target, dealing an additional 2d6 damage whenever it hits. When a destroying weapon scores a critical hit, it flashes with lambent green disintegration energy; the...
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